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path: root/modules/navigation/nav_utils.h
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* Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973Spartan3222024-11-271-0/+13
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| * Change navigation map performance monitor to use a structsmix82024-11-241-0/+13
* | Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97Spartan3222024-11-111-1/+1
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| * Reduce allocations for NavMap synchronisationsmix82024-11-051-1/+1
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Use a heap to store traversable polygons for pathfindingErshn2024-09-011-10/+162
* Remove unused navigation polygon propertiessmix82024-06-221-6/+0
* Remove unnecessary `this->` expressionsA Thousand Ships2024-01-291-1/+1
* Add NavigationServer random point queriessmix82023-12-081-0/+2
* Fix NavigationServer internals still using float instead of real_tsmix82023-03-071-1/+1
* Rename Navigation uses of 'location' to 'position'smix82023-01-261-1/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Added node for Navigation linksJosh Jones2022-08-261-8/+14
* Replace Navigation std::vector use with LocalVectorsmix82022-07-281-3/+5
* Replace most uses of Map by HashMapreduz2022-05-161-4/+8
* Zero initialize all pointer class and struct membersRémi Verschelde2022-04-041-1/+1
* Core: Use forward declares for Vector3/Vector3iRémi Verschelde2022-02-191-0/+1
* NavMap Fix polygons being treated like triangle strips instead of triangle fanskleonc2022-02-131-0/+6
* Style: Remove inconsistently used `@author` docstringsRémi Verschelde2022-01-041-4/+0
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Rename `GdNavigationServer` to `GodotNavigationServer`Rémi Verschelde2021-06-301-0/+140