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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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modules
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opensimplex
/
noise_texture.cpp
Commit message (
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Author
Age
Files
Lines
*
Add FastNoiseLite / general noise overhaul
Hendrik Brucker
2022-03-20
1
-276
/
+0
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
Hugo Locurcio
2021-11-03
1
-1
/
+1
*
Optimize StringName usage
reduz
2021-07-18
1
-2
/
+2
*
Fix crash when freeing GradientTexture and NoiseTexture
Haoyu Qiu
2021-06-14
1
-0
/
+2
*
Add support for generating noise images with an offset.
Casey Foote
2021-05-20
1
-1
/
+17
*
Rename Texture.get_data() to get_image()
Marcel Admiraal
2021-03-28
1
-7
/
+7
*
Removed _change_notify
reduz
2021-02-10
1
-1
/
+1
*
Initialize class/struct variables with default values in modules/
Rafał Mikrut
2021-02-08
1
-9
/
+0
*
Modernize Thread
Pedro J. Estébanez
2021-01-29
1
-11
/
+5
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Consistently use normal_map
Marcel Admiraal
2020-12-29
1
-13
/
+13
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-8
/
+16
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-11
/
+0
*
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
1
-5
/
+10
*
NoiseTexture: prevent race condition because of Ref::unref()
lupoDharkael
2020-04-06
1
-3
/
+8
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-2
/
+2
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-5
/
+5
*
Signals: Manually port most of remaining connect_compat uses
Rémi Verschelde
2020-02-28
1
-3
/
+2
*
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-1
/
+1
*
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-2
/
+2
*
Texture refactor
Juan Linietsky
2020-02-11
1
-12
/
+14
*
Make NoiseTexture threading more robust
JFonS
2020-01-07
1
-4
/
+8
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
changed default noisetexture strength
clayjohn
2019-03-04
1
-1
/
+1
*
added bump_strength to noisetexture
clayjohn
2019-03-03
1
-1
/
+29
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Remove redundant size property from NoiseTexture
JFonS
2018-10-03
1
-13
/
+2
*
Renaming SimplexNoise refs to OpenSimplexNoise
santouits
2018-09-28
1
-4
/
+4
*
Add SimplexNoise and NoiseTexture as new resources
JFonS
2018-09-14
1
-0
/
+244