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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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modules
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visual_script
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visual_script.h
Commit message (
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Author
Age
Files
Lines
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-3
/
+4
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Create API to add and remove VisualScript custom nodes
George Marques
2017-11-15
1
-0
/
+1
*
Removes Script::get_node_type()
Jerome67000
2017-10-25
1
-2
/
+0
*
Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
Ignacio Etcheverry
2017-10-24
1
-0
/
+1
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-2
/
+2
*
Fixes language overridden external editors
Ignacio Etcheverry
2017-09-03
1
-1
/
+0
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Updated function argument names
Wilson E. Alvarez
2017-08-12
1
-2
/
+2
*
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-2
/
+2
*
-Many fixes to VisualScript, fixed property names, etc.
Juan Linietsky
2017-06-30
1
-1
/
+1
*
Better user expirence with external text editors.
geequlim
2017-06-27
1
-0
/
+1
*
Add ability to use custom script templates.
Andreas Haas
2017-06-13
1
-0
/
+2
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-2
/
+0
*
External editor improvements and fixes
Ignacio Etcheverry
2017-04-17
1
-0
/
+2
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-231
/
+204
*
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
1
-0
/
+28
*
Type renames:
Juan Linietsky
2017-01-11
1
-1
/
+1
*
-All types have editable script now in properties
Juan Linietsky
2017-01-09
1
-2
/
+0
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-4
/
+4
*
Should Fix Compiling Export Templates
ISylvox
2016-09-06
1
-0
/
+2
*
Removed script_variables/ prefix to VS properties, made them easier to access...
Juan Linietsky
2016-09-04
1
-1
/
+0
*
Connection hints when connecting to empty space.
Juan Linietsky
2016-09-03
1
-1
/
+2
*
made visual script switch more flexible
Juan Linietsky
2016-09-01
1
-0
/
+2
*
More improvements to visual script..
Juan Linietsky
2016-08-31
1
-0
/
+1
*
More visual script improvements
Juan Linietsky
2016-08-30
1
-16
/
+22
*
More visual script work
Juan Linietsky
2016-08-25
1
-0
/
+3
*
Proper function/property selection in visual script editing for property.
Juan Linietsky
2016-08-23
1
-1
/
+2
*
Brand new networked multiplayer
Juan Linietsky
2016-08-19
1
-1
/
+4
*
Added a simpler way to do sub-functions in both visual and gdscript with the ...
Juan Linietsky
2016-08-08
1
-0
/
+5
*
Added ability to create custom nodes from script.
Juan Linietsky
2016-08-07
1
-0
/
+4
*
-Added yield nodes to visual script
Juan Linietsky
2016-08-07
1
-2
/
+41
*
Likely with bugs and with some features are missing, as well as profiler supp...
Juan Linietsky
2016-08-06
1
-4
/
+78
*
VisualScript can now execute visual scripts, but there is no debugger or prof...
Juan Linietsky
2016-08-05
1
-7
/
+155
*
More work on visual scripting..
Juan Linietsky
2016-08-03
1
-0
/
+12
*
WIP visual scripting, not working yet but you can check out stuff
Juan Linietsky
2016-08-02
1
-0
/
+318