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* Add missing copyright headers and fix formattingRémi Verschelde2018-01-0516-0/+16
* Fix macOS and other builds after #15299Duy-Nguyen TA2018-01-041-1/+1
* Change OS::initialize signature to return Error (fix segfault on x11)Emmanuel Leblond2018-01-042-3/+5
* Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursorRémi Verschelde2018-01-032-0/+5
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| * Add implementation for custom hardware cursorGuilherme Silva2017-12-172-0/+5
* | Update copyright statements to 2018Rémi Verschelde2018-01-0118-36/+36
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* Fixes vsync setting ignored when using a separate thread for renderingStefano Bonicatti2017-12-091-0/+1
* Style: Apply new clang-format 5.0 style to all filesRémi Verschelde2017-12-075-10/+12
* Style: Apply clang-format again on all filesRémi Verschelde2017-12-071-2/+2
* disable caching for targets using helper functionsRhody Lugo2017-11-281-1/+1
* Merge pull request #12988 from akien-mga/xdg-home-pathsRémi Verschelde2017-11-202-0/+37
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| * Add initial support for the XDG Base Directory specRémi Verschelde2017-11-192-0/+37
* | Cleanup old references to GLES2 rendererRémi Verschelde2017-11-192-3/+5
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* Make video mode initialization more intuitive, fixes #12022Juan Linietsky2017-11-092-5/+0
* Implemented physics plugAndreaCatania2017-11-042-17/+0
* Drop unusued LEGACYGL_ENABLED checkRémi Verschelde2017-10-134-5/+5
* Use EnumVariable for choice-based build options.Elliott Sales de Andrade2017-09-251-1/+2
* Merge pull request #11243 from hpvb/add-debug-info-on-releaseRémi Verschelde2017-09-211-5/+10
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| * Create separate debug info files by defaultHein-Pieter van Braam2017-09-161-5/+10
* | Rename pos to position in user facing methods and variablesletheed2017-09-201-4/+4
* | Merge pull request #11252 from marcelofg55/fix_noaudio_crashRémi Verschelde2017-09-171-5/+1
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| * Fix crash when no audio driver is availableMarcelo Fernandez2017-09-131-5/+1
* | Fix enums bindingsMaxim Sheronov2017-09-133-6/+8
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* Dead code tells no talesRémi Verschelde2017-08-271-5/+4
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-2718-18/+18
* p_screen param from get_screen_* funcs now default to the current screenMarcelo Fernandez2017-08-211-2/+2
* Add closest_power_of_2 func and implement mix_rate/latency on OS XMarcelo Fernandez2017-08-171-1/+1
* Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTERBojidar Marinov2017-08-061-1/+1
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-193-1/+8
* Buildsystem: Improve detect.py readability and fix issuesRémi Verschelde2017-07-011-25/+26
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-36/+36
* Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei2017-04-103-3/+3
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-0818-0/+18
* Merge pull request #8159 from Hinsbart/last_idRémi Verschelde2017-03-272-7/+0
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| * Input: Remove usage of platform dependent event IDs.Andreas Haas2017-03-262-7/+0
* | SCons: Add option to toggle warnings (on by default)Rémi Verschelde2017-03-261-1/+1
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* Fix typos in source code using codespellRémi Verschelde2017-03-241-1/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-0517-159/+169
* Add a bunch of missing Godot headers in own filesRémi Verschelde2017-03-052-5/+5
* Add API to access battery power stateJulian Murgia2017-03-044-0/+131
* Complete the globals.h -> global_config.h conversionBojidar Marinov2017-02-231-1/+1
* Adapt platforms to AudioServer refactoringRémi Verschelde2017-01-164-37/+9
* Oops! Audio engine has vanished :DJuan Linietsky2017-01-151-2/+2
* Style: Fix whole-line commented codeRémi Verschelde2017-01-142-7/+11
* rename Input.get_mouse_speed() to Input.get_last_mouse_speed()Juan Linietsky2017-01-131-2/+2
* Remove bundled glew, obsoleted by gladRémi Verschelde2017-01-061-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-0116-16/+16
* style: Fix PEP8 blank lines issues in Python filesRémi Verschelde2016-11-012-0/+7
* style: Fix PEP8 whitespace issues in Python filesRémi Verschelde2016-11-012-22/+22
* style: Start applying PEP8 to Python files, indentation issuesRémi Verschelde2016-11-012-56/+56