index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
scene
/
2d
/
animated_sprite.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Don't compile editor-only function when tools=no
Gilles Roudière
2020-01-09
1
-0
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Merge pull request #31943 from codecustard/Fixes_invalid_frames_on_reverse_anim
Rémi Verschelde
2019-10-27
1
-2
/
+6
|
\
|
*
Fixes Reverse Animation Starting on First Frame
Emmanuel Barroga
2019-10-16
1
-2
/
+6
*
|
Added some obvious errors explanations
qarmin
2019-09-25
1
-12
/
+12
|
/
*
Remove ERR_EXPLAIN from scene/* code
Tomasz Chabora
2019-08-09
1
-3
/
+2
*
Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGE
Rémi Verschelde
2019-07-25
1
-4
/
+4
*
Improve the node configuration warning display
Hugo Locurcio
2019-07-09
1
-1
/
+1
*
Some code changed with Clang-Tidy
qarmin
2019-06-26
1
-4
/
+1
*
Fix error macro calls not ending with semicolon
Rémi Verschelde
2019-06-11
1
-1
/
+1
*
Fix crash when frames are empty
qarmin
2019-06-10
1
-0
/
+1
*
Merge pull request #24489 from mateusfccp/18264_wrong_animation_error
Hein-Pieter van Braam
2019-04-23
1
-0
/
+3
|
\
|
*
Make AnimatedSprite.animation complain when invalid animation name
Mateus Felipe C. C. Pinto
2018-12-20
1
-0
/
+3
*
|
Fix wrong method binds and registered class
Ignacio Etcheverry
2019-04-06
1
-1
/
+1
*
|
Make AnimatedSprite able to play backwards
Michael Alexsander Silva Dias
2019-03-17
1
-6
/
+20
*
|
Fixes bad gizmo alignment for textures with odd size
Gilles Roudière
2019-03-07
1
-1
/
+1
*
|
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-20
1
-2
/
+2
*
|
Change the frame number before triggering the animation_finished signal
Gilles Roudiere
2019-01-27
1
-1
/
+1
*
|
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
|
/
*
Fixed signal animation_finished
zer0problem
2018-11-23
1
-2
/
+2
*
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-11-08
1
-10
/
+10
*
Fixes AnimatedSprite2D animation_finished signal triggering too early
groud
2018-10-04
1
-3
/
+7
*
Revert "Drop deprecated compatibility methods from AnimatedSprite"
Rémi Verschelde
2018-09-13
1
-0
/
+69
*
Merge pull request #21780 from akien-mga/animatedsprite-deprecated
Rémi Verschelde
2018-09-12
1
-69
/
+0
|
\
|
*
Drop deprecated compatibility methods from AnimatedSprite
Rémi Verschelde
2018-09-09
1
-69
/
+0
*
|
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-1
/
+1
|
/
*
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
1
-1
/
+1
*
Merge pull request #19087 from danvalho/master
Max Hilbrunner
2018-07-17
1
-0
/
+12
|
\
|
*
SpriteFrames: expose method to get array containing animation names
danvalho
2018-06-05
1
-0
/
+12
*
|
Fixes the bad calculation of margin & anchors when child of Node2D
groud
2018-06-07
1
-6
/
+23
|
/
*
Updates frame timeout when changing speed scale
groud
2018-05-13
1
-11
/
+18
*
Adds a speed factor to AnimatedSprite
groud
2018-05-07
1
-2
/
+17
*
Remove the selection rect for nodes that do not require it
Gilles Roudiere
2018-04-03
1
-0
/
+4
*
2D editor GUI input rework. Changes are:
Gilles Roudiere
2018-02-16
1
-38
/
+45
*
Bind many more properties to scripts
Bojidar Marinov
2018-01-12
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Enhance undoredo action name, TTR, cleanup
Poommetee Ketson
2017-12-12
1
-23
/
+4
*
Fixed is_playing funtion (was reporting wrong), closes #13928
Juan Linietsky
2017-12-07
1
-1
/
+1
*
Rework the canvas_item API for further improves to the canvas item editor
Gilles Roudiere
2017-11-19
1
-6
/
+6
*
Fix AnimatedSprite frame property slider in editor
Hiroshi Ogawa
2017-10-11
1
-3
/
+1
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-1
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-5
/
+5
*
emit signal properly when frame has changed in autoplay, fixes #7730
Juan Linietsky
2017-08-05
1
-0
/
+1
*
Add object type hint for docs
Poommetee Ketson
2017-07-23
1
-3
/
+3
*
Remove Duplicate Include
Shockblast
2017-06-19
1
-1
/
+0
*
Added normalmap support to stylebox and animated sprite.
Juan Linietsky
2017-06-18
1
-1
/
+7
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-229
/
+179
[next]