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path: root/scene/2d/animated_sprite.h
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* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-231/+0
* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-171-1/+1
* Normalmapping and Specularmapping working in 2D engineJuan Linietsky2020-02-111-2/+26
* Texture refactorJuan Linietsky2020-02-111-11/+11
* Don't compile editor-only function when tools=noGilles Roudière2020-01-091-0/+2
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Added some obvious errors explanationsqarmin2019-09-251-3/+3
* Make AnimatedSprite able to play backwardsMichael Alexsander Silva Dias2019-03-171-1/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Fixes AnimatedSprite2D animation_finished signal triggering too earlygroud2018-10-041-0/+1
* Revert "Drop deprecated compatibility methods from AnimatedSprite"Rémi Verschelde2018-09-131-0/+6
* Drop deprecated compatibility methods from AnimatedSpriteRémi Verschelde2018-09-091-6/+0
* Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam2018-07-261-1/+1
* Merge pull request #19087 from danvalho/masterMax Hilbrunner2018-07-171-0/+1
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| * SpriteFrames: expose method to get array containing animation namesdanvalho2018-06-051-0/+1
* | Fixes the bad calculation of margin & anchors when child of Node2Dgroud2018-06-071-0/+3
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* Updates frame timeout when changing speed scalegroud2018-05-131-0/+1
* Adds a speed factor to AnimatedSpritegroud2018-05-071-0/+4
* Remove the selection rect for nodes that do not require itGilles Roudiere2018-04-031-0/+1
* 2D editor GUI input rework. Changes are:Gilles Roudiere2018-02-161-2/+4
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Rework the canvas_item API for further improves to the canvas item editorGilles Roudiere2017-11-191-4/+4
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add null-check to get_normal_frameBenjamin Dahse2017-06-201-1/+1
* Added normalmap support to stylebox and animated sprite.Juan Linietsky2017-06-181-0/+16
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-48/+38
* removed unnecesary modulate funtions, which were superseded by self_modulateJuan Linietsky2017-01-081-1/+0
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-2/+2
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* -Added configuration warning system for nodesJuan Linietsky2016-05-171-1/+1
* New reworked AnimatedSprite!Juan Linietsky2016-05-141-7/+72
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+119