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path: root/scene/2d/collision_shape_2d.cpp
Commit message (Expand)AuthorAgeFilesLines
* Use real_t in physics nodesAaron Franke2021-01-291-3/+3
* Fix collision shape update when changing shape propertiesPouleyKetchoupp2021-01-121-0/+4
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* Provide warning when using polygon shapes in `CollisionShape2D` nodeAndrii Doroshenko (Xrayez)2020-07-031-2/+5
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-5/+10
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-15/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-2/+2
* Renaming of servers for coherency.Juan Linietsky2020-03-271-1/+1
* Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-3/+2
* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-1/+1
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-2/+2
* Bugfixes and ability to better specify filter and repeat modes everywhere.Juan Linietsky2020-02-111-1/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Removed unused variables, add some constants numbersRafał Mikrut2019-12-101-2/+2
* Improve 2D RayCast and one-way collision drawingHugo Locurcio2019-07-121-13/+9
* Scene: Ensure classes match their header filenameRémi Verschelde2019-02-121-1/+1
* -Re-added margins in one way collision (made in a more user friendly way than...Juan Linietsky2019-01-181-0/+16
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* -Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky2018-11-081-3/+3
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-1/+1
* Deprecate incorrect Color::gray()Rémi Verschelde2018-08-211-1/+1
* Remove the selection rect for nodes that do not require itGilles Roudiere2018-04-031-5/+0
* Update collision shapes data on tree enteredPedro J. Estébanez2018-01-111-4/+18
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Merge pull request #15191 from Jerome67000/z_renamingRémi Verschelde2018-01-041-1/+1
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| * #15078 renamed "z" -> "z_index" property in Node2DJerome670002018-01-031-1/+1
* | Merge pull request #15093 from poke1024/canvas-editor-selectRémi Verschelde2018-01-031-0/+8
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| * | More exact picking for canvas editorBernhard Liebl2017-12-271-0/+8
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* / Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
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* Rework the canvas_item API for further improves to the canvas item editorGilles Roudiere2017-11-191-1/+1
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-2/+2
* Removes editor_hint from SceneTreeIgnacio Etcheverry2017-08-191-2/+4
* Removes type information from method bindsIgnacio Etcheverry2017-08-101-2/+2
* Add object type hint for docsPoommetee Ketson2017-07-191-2/+2
* -Trigger shapes removed in 2D, they became obsolete long ago when areas could...Juan Linietsky2017-06-231-93/+83
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-60/+47
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-9/+9
* Remove use of _SCS from ADD_METHODHein-Pieter van Braam2017-02-131-3/+3
* CollisionShape2D: Fix warning icon not updating.Andreas Haas2017-01-221-0/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-9/+9
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* -Added configuration warning system for nodesJuan Linietsky2016-05-171-0/+13
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* -collision debug is shown above all else, fixes #2985Juan Linietsky2015-12-121-0/+6
* Move the shape test to a little soonerGeorge Marques2015-09-221-3/+4
* Check if shape is valid before referencing itGeorge Marques2015-09-221-0/+3
* Ability to visually debug geometry visually:Juan Linietsky2015-09-201-101/+62
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