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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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2d
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collision_shape_2d.cpp
Commit message (
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Author
Age
Files
Lines
*
Use real_t in physics nodes
Aaron Franke
2021-01-29
1
-3
/
+3
*
Fix collision shape update when changing shape properties
PouleyKetchoupp
2021-01-12
1
-0
/
+4
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Provide warning when using polygon shapes in `CollisionShape2D` node
Andrii Doroshenko (Xrayez)
2020-07-03
1
-2
/
+5
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-5
/
+10
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-15
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-2
/
+2
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-1
/
+1
*
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-28
1
-3
/
+2
*
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-1
/
+1
*
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-2
/
+2
*
Bugfixes and ability to better specify filter and repeat modes everywhere.
Juan Linietsky
2020-02-11
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Removed unused variables, add some constants numbers
Rafał Mikrut
2019-12-10
1
-2
/
+2
*
Improve 2D RayCast and one-way collision drawing
Hugo Locurcio
2019-07-12
1
-13
/
+9
*
Scene: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-1
/
+1
*
-Re-added margins in one way collision (made in a more user friendly way than...
Juan Linietsky
2019-01-18
1
-0
/
+16
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-11-08
1
-3
/
+3
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-1
/
+1
*
Deprecate incorrect Color::gray()
Rémi Verschelde
2018-08-21
1
-1
/
+1
*
Remove the selection rect for nodes that do not require it
Gilles Roudiere
2018-04-03
1
-5
/
+0
*
Update collision shapes data on tree entered
Pedro J. Estébanez
2018-01-11
1
-4
/
+18
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Merge pull request #15191 from Jerome67000/z_renaming
Rémi Verschelde
2018-01-04
1
-1
/
+1
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*
#15078 renamed "z" -> "z_index" property in Node2D
Jerome67000
2018-01-03
1
-1
/
+1
*
|
Merge pull request #15093 from poke1024/canvas-editor-select
Rémi Verschelde
2018-01-03
1
-0
/
+8
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*
|
More exact picking for canvas editor
Bernhard Liebl
2017-12-27
1
-0
/
+8
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/
*
/
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
|
/
*
Rework the canvas_item API for further improves to the canvas item editor
Gilles Roudiere
2017-11-19
1
-1
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-2
/
+2
*
Removes editor_hint from SceneTree
Ignacio Etcheverry
2017-08-19
1
-2
/
+4
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-2
/
+2
*
Add object type hint for docs
Poommetee Ketson
2017-07-19
1
-2
/
+2
*
-Trigger shapes removed in 2D, they became obsolete long ago when areas could...
Juan Linietsky
2017-06-23
1
-93
/
+83
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-60
/
+47
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-9
/
+9
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-3
/
+3
*
CollisionShape2D: Fix warning icon not updating.
Andreas Haas
2017-01-22
1
-0
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-9
/
+9
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
-Added configuration warning system for nodes
Juan Linietsky
2016-05-17
1
-0
/
+13
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
-collision debug is shown above all else, fixes #2985
Juan Linietsky
2015-12-12
1
-0
/
+6
*
Move the shape test to a little sooner
George Marques
2015-09-22
1
-3
/
+4
*
Check if shape is valid before referencing it
George Marques
2015-09-22
1
-0
/
+3
*
Ability to visually debug geometry visually:
Juan Linietsky
2015-09-20
1
-101
/
+62
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