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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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2d
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navigation_polygon.cpp
Commit message (
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Author
Age
Files
Lines
*
Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-27
1
-582
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+0
*
Signals: Manually port most of remaining connect_compat uses
Rémi Verschelde
2020-02-28
1
-2
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+2
*
Merge pull request #36388 from AndreaCatania/some_renames
Rémi Verschelde
2020-02-28
1
-18
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+18
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*
Renamed NavigationPolygonInstance to NavigationRegion2D
Andrea Catania
2020-02-28
1
-18
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+18
*
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Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-26
1
-20
/
+24
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*
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-2
/
+2
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-22
/
+22
*
Fixes memory leak in NavigationPolygon
Haoyu Qiu
2020-02-14
1
-2
/
+5
*
- Integrated NavigationServer and Navigation2DServer.
Andrea Catania
2020-02-10
1
-29
/
+61
*
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-02-05
1
-1
/
+1
*
Don't compile editor-only function when tools=no
Gilles Roudière
2020-01-09
1
-1
/
+4
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Changed some code found by Clang Tidy and Coverity
qarmin
2019-09-22
1
-1
/
+1
*
Fix wrong property binding for NavigationPolygon::vertices
Rémi Verschelde
2019-05-29
1
-1
/
+1
*
Scene: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Update NavPoly in the editor canvas when the resource is changed via the Insp...
Michael Alexsander Silva Dias
2018-12-06
1
-5
/
+5
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+2
*
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-24
1
-1
/
+1
*
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
1
-5
/
+5
*
Bind many more properties to scripts
Bojidar Marinov
2018-01-12
1
-3
/
+3
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Merge pull request #15093 from poke1024/canvas-editor-select
Rémi Verschelde
2018-01-03
1
-1
/
+59
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*
More exact picking for canvas editor
Bernhard Liebl
2017-12-27
1
-1
/
+59
*
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
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/
*
Renamed navmesh/poly_create to navmesh/poly_add since no navmesh is created.
Nathan Warden
2017-12-15
1
-3
/
+3
*
Fixes infinite loop in NavPolygonInstance warnings
Cédric Fuchs
2017-10-26
1
-1
/
+1
*
Fix adding a NavigationPolygonInstance to a Node2D freezing the editor
Bojidar Marinov
2017-10-20
1
-1
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-4
/
+4
*
Removes editor_hint from SceneTree
Ignacio Etcheverry
2017-08-19
1
-3
/
+4
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-2
/
+2
*
Move core thirdparty files to thirdparty/{minizip,misc}
Rémi Verschelde
2017-04-28
1
-1
/
+3
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-158
/
+133
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-23
/
+23
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-5
/
+5
*
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-16
1
-1
/
+1
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-1
/
+1
*
New API for visibility in both CanvasItem and Spatial
Juan Linietsky
2017-01-13
1
-1
/
+1
*
Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C...
Juan Linietsky
2017-01-12
1
-0
/
+1
*
Type renames:
Juan Linietsky
2017-01-11
1
-1
/
+1
*
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-15
/
+15
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-23
/
+23
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
1
-0
/
+28
*
-Added configuration warning system for nodes
Juan Linietsky
2016-05-17
1
-0
/
+23
*
Fix NavigationPolygon references in _bind_method
Rémi Verschelde
2016-02-17
1
-2
/
+2
*
-renamed function get_relative_transform() to get_relative_transform_to_paren...
reduz
2015-12-28
1
-4
/
+4
*
Ability to visually debug geometry visually:
Juan Linietsky
2015-09-20
1
-5
/
+5
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