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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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2d
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tile_map.cpp
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Author
Age
Files
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Merge pull request #44839 from qarmin/fix_crash_tile_map
Rémi Verschelde
2021-01-01
1
-1
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+3
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Do not iterate over map when removing its values
Rafał Mikrut
2020-12-31
1
-1
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+3
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
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Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-1
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+1
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Refactored 2D shader and lighting system
reduz
2020-10-24
1
-3
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+2
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Refactor MethodBind to use variadic templates
reduz
2020-10-18
1
-1
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+0
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TileMap: Set texture_filter and texture_repeat to generated CanvasItems and u...
Mateo Dev .59
2020-09-12
1
-0
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+25
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Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-53
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+95
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Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
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+4
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-142
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+0
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Rename various TileMap methods/properties for clarity and consistency
Hugo Locurcio
2020-05-10
1
-12
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+12
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Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
1
-1
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+2
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Fix performance issue in update_bitmask_region fallback
Thomas Riedmair
2020-05-03
1
-5
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+2
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Add proper type to most public API uses of Array
Juan Linietsky
2020-04-21
1
-3
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+3
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Add ability to bind typed arrays to script API
Juan Linietsky
2020-04-21
1
-3
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+3
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Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-8
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+8
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Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-48
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+48
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Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-28
1
-3
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+2
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-2
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+2
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Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-3
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+3
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PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-9
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+7
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Bugfixes and ability to better specify filter and repeat modes everywhere.
Juan Linietsky
2020-02-11
1
-1
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+1
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A lot of progress with canvas rendering, still far from working.
Juan Linietsky
2020-02-11
1
-1
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+1
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Texture refactor
Juan Linietsky
2020-02-11
1
-2
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+2
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- Integrated NavigationServer and Navigation2DServer.
Andrea Catania
2020-02-10
1
-6
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+10
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Don't compile editor-only function when tools=no
Gilles Roudière
2020-01-09
1
-0
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+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
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+2
*
Fix some overflows and unitialized variables
Rafał Mikrut
2019-11-20
1
-2
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+2
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Fix crash in TileMap::update_cell_bitmask
qarmin
2019-10-08
1
-0
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+1
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Fix crash in TileMap::fix_invalid_tiles
qarmin
2019-10-05
1
-0
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+1
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Fix TileMap world_to_map rounding issue for negative integers
bob
2019-09-26
1
-6
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+8
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Added some obvious errors explanations
qarmin
2019-09-25
1
-1
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+1
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Initialize TileMap Custom Transform
Bhupendra Aole
2019-09-01
1
-0
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+1
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Fix corrupted TileMap saves due to missing/wrong format
Bojidar Marinov
2019-08-08
1
-6
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+8
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Improve the node configuration warning display
Hugo Locurcio
2019-07-09
1
-1
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+1
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Fix some issue with TileMap's and other nodes' boundaries
Bojidar Marinov
2019-07-08
1
-5
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+9
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Added release function to PoolVector::Access.
Ibrahn Sahir
2019-07-06
1
-1
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+1
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Tilemap fix displaced textures and shapes and added center texture and compat...
Ranoller
2019-07-02
1
-14
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+133
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Fix uninitialized variables in Line2D, JSONParseResult and TileMap
Rémi Verschelde
2019-06-30
1
-0
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+1
*
Allow ColisionObject2D to get shapes from tilemaps
Bojidar Marinov
2019-06-27
1
-43
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+172
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Make tilemap texture origin point top-left.
Ranoller
2019-06-05
1
-3
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+4
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Merge pull request #24560 from guilhermefelipecgs/fix_24549
Rémi Verschelde
2019-06-01
1
-0
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+9
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Add EDITMODE_PRIORITY for ATLAS_TILE
Guilherme Felipe
2018-12-23
1
-0
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+9
*
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Merge pull request #28896 from Ranoller/master
Rémi Verschelde
2019-05-28
1
-78
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+19
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Fix tilemap displaced textures and shapes with origin point BOTTOM_LEFT and C...
Ranoller
2019-05-15
1
-78
/
+19
*
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Fix typos with codespell
Rémi Verschelde
2019-05-19
1
-1
/
+1
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*
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Merge pull request #27845 from samdze/master
Rémi Verschelde
2019-04-30
1
-1
/
+4
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Make TileMap overridable "set_cell" function called on undo/redo
Samuele Zolfanelli
2019-04-27
1
-1
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+4
*
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Style: Apply new changes from clang-format 8.0
Rémi Verschelde
2019-04-09
1
-2
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+4
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*
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Merge pull request #27365 from Byteron/tile_map_negative_offset
Mariano Javier Suligoy
2019-04-05
1
-5
/
+19
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