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path: root/scene/2d/touch_screen_button.cpp
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* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-22/+43
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-40/+0
* GUI: Touch screen button click area now is synced with its drawMateo Kuruk Miccino2020-05-071-2/+3
* Rename InputFilter back to InputRémi Verschelde2020-04-281-3/+3
* Refactored input, goes all via windows now.Juan Linietsky2020-03-261-6/+6
* Added a Window node, and made it the scene root.Juan Linietsky2020-03-261-1/+1
* Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky2020-03-261-2/+3
* Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky2020-03-261-2/+2
* Signals: Manually port most of remaining connect_compat usesRémi Verschelde2020-02-281-2/+2
* Added StringName as a variant type.Juan Linietsky2020-02-211-1/+1
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-2/+2
* Texture refactorJuan Linietsky2020-02-111-6/+6
* Don't compile editor-only function when tools=noGilles Roudière2020-01-091-5/+7
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Revert "Fixed TouchScreenButton::shape_centered having no effect"Rémi Verschelde2019-11-081-6/+2
* Fixed TouchScreenButton::shape_centered having no effectMuller-Castro2019-10-191-2/+6
* Scene: Ensure classes match their header filenameRémi Verschelde2019-02-121-0/+424