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path: root/scene/3d/audio_stream_player_3d.cpp
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* Rename pos to position in user facing methods and variablesletheed2017-09-201-5/+5
* Renamed play to playing property, but now playing and is_playing is the same,...Juan Linietsky2017-09-131-1/+1
* Fixed issues with surround sound on audio serverMarcelo Fernandez2017-09-121-89/+65
* Renamed playing property of audiostreams to play, to make it clearer. Fixes #...Juan Linietsky2017-09-061-3/+5
* Fix use of unitialized variablesHein-Pieter van Braam2017-09-021-1/+5
* Fix freeze on exit on audiostreamplayers when setting invalid stream, closes ...Juan Linietsky2017-09-011-2/+2
* added finished signals to audio stream players, fixes #9928Juan Linietsky2017-08-251-0/+3
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-1/+1
* Merge pull request #10351 from neikeq/enums-are-for-the-weakJuan Linietsky2017-08-211-8/+8
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| * ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry2017-08-201-8/+8
* | Removes editor_hint from SceneTreeIgnacio Etcheverry2017-08-191-1/+1
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* Removes type information from method bindsIgnacio Etcheverry2017-08-101-1/+1
* -Fix for multiple reflection probes causing issues.Juan Linietsky2017-07-151-6/+26
* Lots of work on Audio & Physics engine:Juan Linietsky2017-07-151-0/+910