summaryrefslogtreecommitdiffstats
path: root/scene/3d/bone_attachment.h
Commit message (Expand)AuthorAgeFilesLines
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-59/+0
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Bind many more properties to scriptsBojidar Marinov2018-01-121-3/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-7/+6
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* Merge pull request #7363 from Elinvention/bone_attachmentRémi Verschelde2017-01-021-0/+2
|\
| * Expose set_bone_name and get_bone_name to GDscriptElia Argentieri2016-12-241-0/+2
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
|/
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+58