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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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3d
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bone_attachment.h
Commit message (
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Author
Age
Files
Lines
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Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-27
1
-59
/
+0
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Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
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Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
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Bind many more properties to scripts
Bojidar Marinov
2018-01-12
1
-3
/
+1
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
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Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
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Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-7
/
+6
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
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Merge pull request #7363 from Elinvention/bone_attachment
Rémi Verschelde
2017-01-02
1
-0
/
+2
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Expose set_bone_name and get_bone_name to GDscript
Elia Argentieri
2016-12-24
1
-0
/
+2
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Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
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/
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
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Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
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GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+58