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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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3d
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camera.cpp
Commit message (
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Author
Age
Files
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Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-96
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+11
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\
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Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-96
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+11
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Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
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+1
*
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fix #6012 exposed setters and getters of Camera H/V offset to GDScript
Adham Zahran
2016-10-05
1
-4
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+8
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/
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remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-19
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+19
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-Fix crash opening and closing the scene, closes #3491
Juan Linietsky
2016-01-31
1
-18
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+5
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Properly clear/restore current camera when switching scenes. Fixes #2137
Juan Linietsky
2016-01-02
1
-69
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+42
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Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
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+1
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-fix forced texture repeat in Polygon2D, now depends on texture.
Juan Linietsky
2015-04-28
1
-0
/
+8
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Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
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+1
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added spatial and node2d helper methods
Juan Linietsky
2015-03-22
1
-18
/
+0
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support for 2D shadow casters
Juan Linietsky
2015-03-02
1
-3
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+3
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fixed math in Camera::project_position
jaromirhribal
2015-01-31
1
-1
/
+1
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-fixed issue with denormals in half precission, closes #1073
Juan Linietsky
2015-01-03
1
-0
/
+35
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Small Fixes
Juan Linietsky
2014-12-08
1
-0
/
+2
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SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-15
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+15
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-Much improvement to baked light baker
Juan Linietsky
2014-10-27
1
-3
/
+16
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-added custom metadata to physics shapes (2D only for now)
Juan Linietsky
2014-10-16
1
-1
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+2
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Little Bits
Juan Linietsky
2014-10-12
1
-1
/
+25
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Huge Amount of BugFix
Juan Linietsky
2014-10-03
1
-3
/
+3
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Camera Fixes
Juan Linietsky
2014-09-15
1
-32
/
+51
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Misc Fixes
Juan Linietsky
2014-06-27
1
-1
/
+1
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GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+727