Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
* | Add missing license headers in our source files (#5255) | Rémi Verschelde | 2016-06-18 | 1 | -0/+28 |
* | -Added configuration warning system for nodes | Juan Linietsky | 2016-05-17 | 1 | -0/+13 |
* | Add missing argument names in GDScript bindings | Rémi Verschelde | 2015-12-28 | 1 | -1/+1 |
* | misc cleanup | Juan Linietsky | 2015-10-17 | 1 | -1/+1 |
* | Ability to keep collisionshapes and collisionpolygons when running the game. | reduz | 2015-09-15 | 1 | -21/+85 |
* | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 1 | -1/+1 |
* | CollisionPolygon (3D) | Juan Linietsky | 2014-09-16 | 1 | -0/+206 |