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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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3d
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gi_probe.cpp
Commit message (
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Author
Age
Files
Lines
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-3
/
+2
*
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-4
/
+4
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-3
/
+3
*
Few small GI Probe fixes
Juan Linietsky
2017-07-29
1
-3
/
+3
*
Add object type hint for docs
Poommetee Ketson
2017-07-19
1
-3
/
+3
*
Many fixes to improve GI Probe quality
Juan Linietsky
2017-07-15
1
-1
/
+33
*
renamed all Rect3.pos to Rect3.position
alexholly
2017-06-09
1
-11
/
+11
*
-Added proper access to depth texture from shader
Juan Linietsky
2017-06-07
1
-4
/
+4
*
many fixes to image loader, voxel cone tracing, etc.
Juan Linietsky
2017-06-02
1
-3
/
+4
*
GI probes working back again
Juan Linietsky
2017-06-01
1
-2
/
+5
*
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-17
1
-10
/
+10
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-04-06
1
-7
/
+7
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-695
/
+622
*
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
1
-0
/
+29
*
a ton of bug fixes to the renderer
Juan Linietsky
2017-02-16
1
-34
/
+67
*
Many fixes to make exported scenes work better, still buggy.
Juan Linietsky
2017-02-15
1
-5
/
+42
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-36
/
+36
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-19
/
+19
*
ability to adjust propagation in gi probe
Juan Linietsky
2017-02-06
1
-0
/
+33
*
Several bugfixes, improving the import workflow
Juan Linietsky
2017-02-06
1
-3
/
+16
*
Overloaded basic math funcs (double and float variants). Use real_t rather th...
Ferenc Arn
2017-01-16
1
-4
/
+4
*
Working on compile issues for iOS
BastiaanOlij
2017-01-16
1
-1
/
+0
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-1
/
+1
*
Type renames:
Juan Linietsky
2017-01-11
1
-15
/
+15
*
Few small fixes so tools=no and target=release compiles
BastiaanOlij
2017-01-10
1
-0
/
+4
*
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-15
/
+15
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-33
/
+33
*
Some fixes and clean ups
Juan Linietsky
2016-12-31
1
-0
/
+36
*
begin work on new particle system
reduz
2016-12-30
1
-2
/
+9
*
baking now shows a proper button, and bakes can be saved.
Juan Linietsky
2016-12-23
1
-25
/
+24
*
can bake for omni and spotlight
Juan Linietsky
2016-12-22
1
-8
/
+121
*
work in progress global illumination
Juan Linietsky
2016-12-20
1
-0
/
+1248