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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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3d
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skeleton.cpp
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Age
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Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-46
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+1
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Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-46
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+1
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Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
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+1
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/
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make property not be applied in skeleton if not inside tree. This will eventu...
Juan Linietsky
2016-06-29
1
-7
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+9
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remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-55
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+55
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Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
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+1
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BoneAttachment fix.
Saracen
2015-11-02
1
-1
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+1
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Added ability to set custom mouse cursors. Not hardware accelerated yet.
Juan Linietsky
2015-09-24
1
-17
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+82
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Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-29
1
-4
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+4
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Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
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+1
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SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-4
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+4
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-Much improvement to baked light baker
Juan Linietsky
2014-10-27
1
-0
/
+16
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Little Bits
Juan Linietsky
2014-08-14
1
-0
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+10
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Misc Fixes
Juan Linietsky
2014-06-27
1
-1
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+1
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-fixed bug importing skeletons
Juan Linietsky
2014-02-23
1
-3
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+4
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GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+536