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path: root/scene/3d/spatial_stream_player.cpp
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* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Fix wrong return and argument types in documentationIgnacio Etcheverry2016-05-041-2/+2
* Fix delay on audio stream pauseSaracen2016-01-031-1/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Add missing argument names in GDScript bindingsRémi Verschelde2015-12-281-1/+1
* -some fixes to where screen is read from rasterizerJuan Linietsky2015-10-191-0/+1
* remove required argument from streamplayer (was a bug), make it default as 0...Juan Linietsky2015-09-211-1/+1
* Rewrite of the AudioStream APIJuan Linietsky2015-09-091-38/+250
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-2/+2
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+190