summaryrefslogtreecommitdiffstats
path: root/scene/3d/visual_instance.cpp
Commit message (Expand)AuthorAgeFilesLines
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-3/+3
* New API for visibility in both CanvasItem and SpatialJuan Linietsky2017-01-131-1/+1
* Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C...Juan Linietsky2017-01-121-0/+1
* Type renames:Juan Linietsky2017-01-111-1/+1
* It is now possible to name layers of different kinds!Juan Linietsky2017-01-101-1/+1
* -Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky2017-01-041-32/+31
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-22/+22
* Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-021-88/+59
|\
| * work in progress global illuminationJuan Linietsky2016-12-201-65/+0
| * Begining of GLES3 renderer:Juan Linietsky2016-10-031-36/+72
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
|/
* expose GeometryInstance.get_aabb() etc fixes #6587yg2f2016-09-221-0/+4
* Added extra controls to GeometryInstances to control how they should cast sha...Saracen2016-03-071-1/+41
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* -fix a bug in extra cull margin, closes #1760Juan Linietsky2015-05-011-0/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* support for 2D shadow castersJuan Linietsky2015-03-021-0/+15
* Batch of BugfixesJuan Linietsky2014-12-071-4/+4
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-1/+1
* -Much improvement to baked light bakerJuan Linietsky2014-10-271-2/+10
* Little BitsJuan Linietsky2014-08-141-3/+18
* Small Issues & MaintenanceJuan Linietsky2014-08-011-0/+17
* Light Baker!Juan Linietsky2014-06-111-3/+75
* Add 'mesh/skeleton' property to MeshInstance to decouple mesh->skeleton from ...marynate2014-05-131-1/+3
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+260