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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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audio_stream_sample.cpp
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Author
Age
Files
Lines
*
Fix WAV resources ignoring the AudioServer's 'global_rate_scale' value
Michael Alexsander
2020-11-04
1
-1
/
+2
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-20
/
+36
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+8
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-39
/
+0
*
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
1
-9
/
+27
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-3
/
+3
*
Remove the audio memory allocator, use regular one instead.
Juan Linietsky
2020-03-27
1
-3
/
+3
*
Fix divison by zero issue
Ev1lbl0w
2020-03-14
1
-1
/
+1
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-10
/
+10
*
Remove duplicate WARN_PRINT macro.
Marcel Admiraal
2020-02-05
1
-1
/
+1
*
doc: Complete documentation for VideoStreams
Rémi Verschelde
2020-01-26
1
-1
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Fix some overflows and unitialized variables
Rafał Mikrut
2019-11-20
1
-2
/
+3
*
Fix invalid write in AudioStreamSample::save_to_wav
Bojidar Marinov
2019-07-16
1
-1
/
+2
*
AudioStreamSample: Don't crash when writing to file fails
merumelu
2019-03-12
1
-4
/
+7
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Add backward looping support to AudioStreamSample (wav files)
MrCdK
2018-10-28
1
-1
/
+6
*
Fix warnings for comparison between signed and unsigned integers [-Wsign-comp...
Rémi Verschelde
2018-09-27
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+2
*
AudioStreamSample can now be saved to a WAV file
Gustav Lund
2018-07-26
1
-1
/
+71
*
Audio Recording module
Gustav Lund
2018-07-26
1
-0
/
+4
*
Fully exposes data variable on AudioStreamSample/AudioStreamOGGVorbis...
Zumo
2018-05-01
1
-4
/
+4
*
Expose audio streams get_length()
MrCdK
2018-01-22
1
-17
/
+17
*
Bind many more properties to scripts
Bojidar Marinov
2018-01-12
1
-3
/
+3
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
-Added ramp fadeout in AudioStreamPlayer, removes clips on audio restart
Juan Linietsky
2017-11-12
1
-9
/
+23
*
Fix data alignment issues in get_data() in AudioStreamSample
hungrymonkey
2017-10-09
1
-1
/
+2
*
Rename get_position => get_playback_position and seek_pos => seek on audio cl...
Marcelo Fernandez
2017-09-23
1
-3
/
+3
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-1
/
+1
*
Fix enums bindings
Maxim Sheronov
2017-09-13
1
-0
/
+8
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-07-15
1
-1
/
+1
*
Reworked translation system
Juan Linietsky
2017-06-28
1
-3
/
+2
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Fix typos in source code using codespell
Rémi Verschelde
2017-03-24
1
-1
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-231
/
+204
*
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
1
-0
/
+28
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-14
/
+14
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-7
/
+7
*
wav file importing!
Juan Linietsky
2017-02-02
1
-0
/
+557