| Commit message (Expand) | Author | Age | Files | Lines |
* | Remove ERR_EXPLAIN from scene/* code | Tomasz Chabora | 2019-08-09 | 1 | -10/+3 |
* | Fix error macro calls not ending with semicolon | Rémi Verschelde | 2019-06-11 | 1 | -2/+2 |
* | Use approximate equallity methods in many places | Aaron Franke | 2019-04-25 | 1 | -1/+1 |
* | Skeletons can now choose between using local or world coords for processing, ... | Juan Linietsky | 2019-03-03 | 1 | -2/+2 |
* | Editor does not crash anymore if a non root node in escn is missing a parent | Ilaria Cislaghi | 2019-03-01 | 1 | -0/+2 |
* | Add -Wshadow=local to warnings and fix reported issues. | marxin | 2019-02-20 | 1 | -8/+8 |
* | Add check in folding to see if the nodepath exists to avoid message spam. | K. S. Ernest (iFire) Lee | 2019-01-30 | 1 | -2/+2 |
* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
* | Use a more compatible (and certain to work) mechanism to check default value ... | Juan Linietsky | 2018-11-09 | 1 | -2/+8 |
* | -Moved EditorDefaultValue to ClassDB, made it core | Juan Linietsky | 2018-11-08 | 1 | -1/+7 |
* | Repaired mistyped of 'its' on several files. | M. Huri | 2018-10-25 | 1 | -1/+1 |
* | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | 2018-09-12 | 1 | -3/+3 |
* | Make some debug prints verbose-only, remove others | Rémi Verschelde | 2018-08-24 | 1 | -13/+0 |
* | Ensure index is only saved when scene is inherited, or parent node is not fro... | Juan Linietsky | 2018-08-05 | 1 | -1/+9 |
* | Perform a name check when loading scenes and running on editor, fixes #6152 | Juan Linietsky | 2018-07-29 | 1 | -1/+7 |
* | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam | 2018-07-26 | 1 | -16/+16 |
* | Duplicate Arrays and Dictionaries when instancing scene in editor | Bojidar Marinov | 2018-03-13 | 1 | -0/+2 |
* | Fix typos in code and docs with codespell | Rémi Verschelde | 2018-01-18 | 1 | -2/+2 |
* | Fixed resource setup handling | AndreaCatania | 2018-01-11 | 1 | -3/+1 |
* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
* | Added custom editor splash (including sponsor logo). | Juan Linietsky | 2017-12-16 | 1 | -1/+1 |
* | restored binary compatibility, which was broken in #14406 | Juan Linietsky | 2017-12-16 | 1 | -4/+9 |
* | Improve duplication and saving of instanced scenes | Matthias Hoelzl | 2017-12-16 | 1 | -1/+13 |
* | Improve slang, especially in user-visible parts | Unknown | 2017-12-05 | 1 | -1/+1 |
* | -Implemented Proxy Textures (needed to solve the problem with ViewportTexture) | Juan Linietsky | 2017-12-04 | 1 | -3/+3 |
* | Fix various assorted warnings | Hein-Pieter van Braam | 2017-09-08 | 1 | -4/+4 |
* | Fix typos 'a' and 'an' | Poommetee Ketson | 2017-09-02 | 1 | -1/+1 |
* | Dead code tells no tales | Rémi Verschelde | 2017-08-27 | 1 | -75/+2 |
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
* | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 1 | -6/+6 |
* | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry | 2017-08-20 | 1 | -6/+6 |
* | Make sure local to scene resources are initialized after loading all nodes, f... | Juan Linietsky | 2017-08-18 | 1 | -1/+7 |
* | Synchronize parameter names in definition and declaration | TwistedTwigleg | 2017-08-16 | 1 | -25/+25 |
* | Removes type information from method binds | Ignacio Etcheverry | 2017-08-10 | 1 | -5/+5 |
* | keep default exported script values unless overriden, closes #8127 | Juan Linietsky | 2017-08-06 | 1 | -0/+3 |
* | Style: Apply clang-format on all files | Rémi Verschelde | 2017-07-30 | 1 | -1/+1 |
* | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | 2017-07-19 | 1 | -1/+1 |
* | [#7212] Fixed missing 'Variant' return values in documentation. | ducdetronquito | 2017-07-11 | 1 | -1/+1 |
* | PackedScene: Fix wrong DEFVAL | Ignacio Etcheverry | 2017-04-14 | 1 | -1/+1 |
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
* | Fix typos in source code using codespell | Rémi Verschelde | 2017-03-24 | 1 | -1/+1 |
* | Fix redundant connections saved in sub-inheritance | Pedro J. Estébanez | 2017-03-15 | 1 | -20/+27 |
* | Fix node duplication in scene sub-inheritance | Pedro J. Estébanez | 2017-03-09 | 1 | -6/+19 |
* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -609/+519 |
* | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky | 2017-02-21 | 1 | -1/+1 |
* | Correct hash behavior for floating point numbers | Hein-Pieter van Braam | 2017-02-16 | 1 | -4/+4 |
* | Many fixes to make exported scenes work better, still buggy. | Juan Linietsky | 2017-02-15 | 1 | -0/+4 |
* | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -25/+25 |
* | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -1/+1 |