| Commit message (Expand) | Author | Age | Files | Lines |
* | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -1/+1 |
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -2/+2 |
* | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
* | Fixed properly not save signals that already exist in their base scenes, clos... | Juan Linietsky | 2016-07-19 | 1 | -1/+1 |
* | WIP bugfix for existing connections | Juan Linietsky | 2016-07-19 | 1 | -0/+3 |
* | Make most resources (save for packedscenes and scripts) reload if they change... | Juan Linietsky | 2016-06-27 | 1 | -0/+1 |
* | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -1/+1 |
* | Add support for placeholders in tscn, which was missing. Closes #3652 | Juan Linietsky | 2016-02-21 | 1 | -5/+6 |
* | -Ability to retrieve state data from PackedScene, closes #3413 | Juan Linietsky | 2016-01-23 | 1 | -0/+9 |
* | -Make sure scenes properly update when switching tabs, even if sub-instances ... | Juan Linietsky | 2016-01-14 | 1 | -0/+1 |
* | Fix situation where TSCN format might crash, closes #3062 | Juan Linietsky | 2016-01-12 | 1 | -1/+4 |
* | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
* | -scenes are properly reloaded when a dependency changes, fixes #2896 | Juan Linietsky | 2015-12-13 | 1 | -0/+10 |
* | -Fixed bug with scene inheritance, should work again | Juan Linietsky | 2015-11-28 | 1 | -1/+14 |
* | -fixes and more fixes to new scene system, seems stable now.. | reduz | 2015-10-16 | 1 | -5/+4 |
* | Large improvements on scene packing and management | reduz | 2015-10-10 | 1 | -7/+91 |
* | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -77/+77 |
* | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+104 |