| Commit message (Expand) | Author | Age | Files | Lines |
* | Rename Reference to RefCounted | Pedro J. Estébanez | 2021-06-11 | 1 | -2/+2 |
* | Rename Transform to Transform3D in core | Aaron Franke | 2021-06-03 | 1 | -1/+1 |
* | Update with experimental mesh optimizer. | K. S. Ernest (iFire) Lee | 2021-05-22 | 1 | -0/+2 |
* | Improved 3D Scene Importer | Juan Linietsky | 2021-03-22 | 1 | -0/+3 |
* | Initialize class variables with default values in scene/ [2/2] | Rafał Mikrut | 2021-02-09 | 1 | -7/+7 |
* | Scale error in mesh optimizer so it uses absolute scale. | K. S. Ernest (iFire) Lee | 2021-01-11 | 1 | -0/+4 |
* | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
* | Implement automatic LOD (Level of Detail) | reduz | 2020-12-18 | 1 | -1/+1 |
* | Rework Mesh handling on scene importing. | reduz | 2020-12-13 | 1 | -9/+19 |
* | Refactored Mesh internals and formats. | reduz | 2020-12-02 | 1 | -13/+48 |
* | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 1 | -2/+0 |
* | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
* | Use reference to constant in functions | qarmin | 2019-07-10 | 1 | -1/+1 |
* | Expose more surface tools and add create_from_blend_shape. | K. S. Ernest (iFire) Lee | 2019-04-30 | 1 | -0/+1 |
* | Clean up ASSIMP import code. | Juan Linietsky | 2019-04-13 | 1 | -0/+8 |
* | Fix typos with codespell | Rémi Verschelde | 2019-02-13 | 1 | -1/+1 |
* | Removed dangerous and useless function, closes #22884 | Juan Linietsky | 2019-01-24 | 1 | -2/+0 |
* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
* | Generate the tangents without de-indexing and re-indexing the vertices. | Guillaume Laforte | 2018-11-26 | 1 | -1/+0 |
* | Added flip switch to generate_normals | Chaosus | 2018-02-19 | 1 | -1/+1 |
* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
* | -Ability to and unwrap lightmap coordinates on import | Juan Linietsky | 2017-12-09 | 1 | -1/+2 |
* | -Fixes to how collada generates tangents (use SurfaceTool), closes #9562 | Juan Linietsky | 2017-08-29 | 1 | -0/+2 |
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
* | Synchronize parameter names in definition and declaration | TwistedTwigleg | 2017-08-16 | 1 | -2/+2 |
* | -Added GLTF scene support (still missing animations and .glb extension) | Juan Linietsky | 2017-08-02 | 1 | -0/+3 |
* | -Added proper access to depth texture from shader | Juan Linietsky | 2017-06-07 | 1 | -1/+1 |
* | Move other lone thirdparty files to thirdparty/misc | Rémi Verschelde | 2017-04-28 | 1 | -1/+2 |
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -46/+41 |
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -1/+1 |
* | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
* | Add a add_triangle_fan method to SurfaceTool | Bojidar Marinov | 2016-04-18 | 1 | -0/+2 |
* | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
* | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
* | Collada | Juan Linietsky | 2014-10-14 | 1 | -1/+9 |
* | A bit of everything: | Juan Linietsky | 2014-05-14 | 1 | -3/+9 |
* | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+120 |