summaryrefslogtreecommitdiffstats
path: root/scene/resources/visual_shader.cpp
Commit message (Collapse)AuthorAgeFilesLines
* added diffuse and specular as inputs to visual shaderclayjohn2019-02-281-0/+2
|
* Fix typos with codespellRémi Verschelde2019-02-131-1/+1
| | | | | | | | | | | | | | | | | | | | Using codespell 1.14.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang doubleclick lod nd numer que te unselect EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
* updated visual shader builtinsclayjohn2019-01-271-15/+31
|
* Modified code generation to be more friendly to previews, fixes #25094Juan Linietsky2019-01-211-43/+43
|
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* -Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky2018-11-081-1/+1
| | | | -Removed one and zero hints for properties, replaced by default value
* Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], ↵Rémi Verschelde2018-09-271-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | [-Wreturn-local-addr] and more Fixes the following GCC 5 warnings: ``` core/os/file_access.cpp:49:19: warning: the address of 'FileAccess::create_func' will always evaluate as 'true' [-Waddress] servers/audio_server.cpp:192:70: warning: comparison with string literal results in unspecified behaviour [-Waddress] drivers/gles2/rasterizer_storage_gles2.cpp:4095:90: warning: NULL used in arithmetic [-Wpointer-arith] modules/gdnative/register_types.cpp:237:3: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] platform/android/export/export.cpp:207:1: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings] modules/gdscript/gdscript.h:150:67: warning: returning reference to temporary [-Wreturn-local-addr] servers/physics_2d/collision_object_2d_sw.h:119:56: warning: returning reference to temporary [-Wreturn-local-addr] servers/physics_2d/collision_object_2d_sw.h:123:56: warning: returning reference to temporary [-Wreturn-local-addr] servers/physics_2d/collision_object_2d_sw.h:127:50: warning: returning reference to temporary [-Wreturn-local-addr] servers/physics_2d/collision_object_2d_sw.h:131:52: warning: returning reference to temporary [-Wreturn-local-addr] editor/plugins/skeleton_editor_plugin.cpp:34:36: warning: extra tokens at end of #include directive modules/bullet/bullet_types_converter.cpp:31:9: warning: #pragma once in main file editor/import/editor_scene_importer_gltf.cpp:1996:51: warning: name lookup of 'i' changed modules/visual_script/visual_script_property_selector.cpp:402:45: warning: name lookup of 'E' changed scene/gui/tree.cpp:1268:25: warning: name lookup of 'i' changed scene/resources/visual_shader.cpp:808:32: warning: name lookup of 'i' changed ```
* Don't open VisualShaders in the text shader editor, and don't support saving ↵elasota2018-09-141-0/+4
| | | | them with the "shader" extension.
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-1/+1
| | | | | | This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes.
* Add missing copyright headersRémi Verschelde2018-08-291-0/+30
|
* Make some debug prints verbose-only, remove othersRémi Verschelde2018-08-241-2/+0
|
* doc: Sync classref with current sourceRémi Verschelde2018-07-261-1/+1
| | | | Fix various missing arguments in bindings.
* Visual Shaders are back.Juan Linietsky2018-07-141-0/+1555