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Redot Engine – Multi-platform 2D and 3D game engine
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visual_shader.cpp
Commit message (
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Author
Age
Files
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Allow `SCREEN_UV` to be used in light function of spatial shader
Chaosus
2024-11-19
1
-0
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+1
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Merge pull request #94889 from rune-scape/no-const-list-erase
Thaddeus Crews
2024-11-10
1
-1
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+1
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Avoid const_cast in List::erase by requiring mutable elements
rune-scape
2024-11-08
1
-1
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+1
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Merge pull request #98571 from timothyqiu/pname-no-editor
Thaddeus Crews
2024-11-05
1
-2
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+2
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Don't mark `PROPERTY_USAGE_NO_EDITOR` properties for translation
Haoyu Qiu
2024-10-26
1
-2
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+2
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Add alpha channel display to vec4 previews of visual shader nodes
Chaosus
2024-10-18
1
-1
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+1
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Merge pull request #95984 from timothyqiu/what-identifier
Rémi Verschelde
2024-08-27
1
-2
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+2
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Add `String.is_valid_unicode_identifier()`
Haoyu Qiu
2024-08-27
1
-2
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+2
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Merge pull request #95126 from Chaosus/shader_cubemap_fix
Rémi Verschelde
2024-08-27
1
-1
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+1
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Allow setting a cubemap as default parameter to shader
Chaosus
2024-08-27
1
-1
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+1
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Add `CLIP_SPACE_FAR` built-in to spatial shader
Chaosus
2024-08-27
1
-0
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+3
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Merge pull request #94215 from Chaosus/vs_preview_and_param_list
Rémi Verschelde
2024-08-26
1
-2
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+74
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Add a material preview to visual shader editor
Yuri Rubinsky
2024-08-17
1
-2
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+74
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Fix visual shader inputs to follow the alphabet order
Yuri Rubinsky
2024-08-20
1
-141
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+140
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Merge pull request #95465 from jsjtxietian/remove-category-warning
Rémi Verschelde
2024-08-16
1
-1
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+0
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Remove `missing a category` warning in visual shader node
jsjtxietian
2024-08-13
1
-1
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+0
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Change "Node3D" to "Spatial" in VisualShader resource
tetrapod00
2024-08-12
1
-9
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+9
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Fix internal connection count decreased if visual shader node removed
Yuri Rubinsky
2024-07-18
1
-0
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+1
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Add few new outputs to the visual shaders
Yuri Rubinsky
2024-07-12
1
-0
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+2
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Fix bugs in visual shader varyings
Yuri Rubinsky
2024-06-16
1
-24
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+29
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Fix incorrect preview port in visual shader
Yuri Rubinsky
2024-06-14
1
-6
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+1
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Merge pull request #92847 from aaronp64/varying_getter_port_type
Rémi Verschelde
2024-06-11
1
-3
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+3
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Fix VisualShaderNodeVaryingGetter expanded ports adding ".x" to shader
aaronp64
2024-06-06
1
-3
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+3
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Merge pull request #90850 from AlexeyBond/patch-1
Rémi Verschelde
2024-06-07
1
-0
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+4
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fix: Handle Vector4 default input values in visual shaders
Alexey Bondarenko
2024-04-18
1
-0
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+4
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Use Core/Scene stringnames consistently
kobewi
2024-05-13
1
-1
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+1
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[VisualShader] Add reroute node and improve port drawing
Hendrik Brucker
2024-05-13
1
-4
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+92
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Reduce and prevent unnecessary random-access to `List`
A Thousand Ships
2024-05-04
1
-26
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+28
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Merge pull request #90892 from Chaosus/vs_fix_expression_port_expand
Rémi Verschelde
2024-05-01
1
-0
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+4
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Prevent expanding output port in visual shader expression
Yuri Rubinsky
2024-04-19
1
-0
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+4
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Rename internal is_ascii_char to is_ascii_alphabet_char
Aaron Franke
2024-04-20
1
-2
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+2
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[Compatibility] Add stub for VisualShaderNodeComment
Hendrik Brucker
2024-04-18
1
-1
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+20
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Add GraphFrame and integrate it in VisualShader
Hendrik Brucker
2024-04-04
1
-23
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+124
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Refactor the parsing of port names in visual shader's expressions
Yuri Rubinsky
2024-03-21
1
-52
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+45
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Redesign the graph editor for visual shaders
Hendrik Brucker
2024-02-22
1
-0
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+5
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Merge pull request #86564 from Giwayume/feature/canvas-item-shader-custom-data
Rémi Verschelde
2024-02-08
1
-0
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+2
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Add custom shader attributes to Canvas Item Shaders
Giwayume
2024-01-23
1
-0
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+2
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Check is the ref shader valid in visual shader's update_option_menu
jsjtxietian
2024-01-25
1
-0
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+4
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Add connection-related VisualShader operations
Hendrik Brucker
2024-01-19
1
-0
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+14
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Merge pull request #84348 from jsjtxietian/screen-uv-in-visual-shader-preview...
Rémi Verschelde
2024-01-04
1
-4
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+4
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Fix visual shader's screen_uv input preview uses position of node
jsjtxietian
2023-11-06
1
-4
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+4
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Visual shader refacter use of connection
Alistair Leslie-Hughes
2023-12-12
1
-6
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+7
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Fix VisualShader connection use after free.
Alistair Leslie-Hughes
2023-11-14
1
-1
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+1
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Merge pull request #83194 from jsjtxietian/fix-bool-varying-code-gen
Rémi Verschelde
2023-10-13
1
-3
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+0
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Fix bool varying's generated code will be modified with flat
jsjtxietian
2023-10-12
1
-3
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+0
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Fix parameter shader node not declared when only connected to a VaryingSetter
jsjtxietian
2023-10-12
1
-1
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+1
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Implement drop-down list properties to the custom visual shader nodes
Yuri Roubinski
2023-09-29
1
-0
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+97
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made visual shader ports expandable by default if there is only one output po...
DennisManaa
2023-09-22
1
-0
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+4
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Clean up/refactor GraphNode and make it more flexible
Hendrik Brucker
2023-09-07
1
-0
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+8
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Make the dragging connections more user-friendly in visual shaders
Yuri Roubinski
2023-07-20
1
-0
/
+13
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