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path: root/scene/resources/world_3d.cpp
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* Merge pull request #68429 from KoBeWi/PropertySettingsRémi Verschelde2023-01-061-4/+2
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| * Add PropertyInfo overload for GLOBAL_DEFkobewi2022-12-111-4/+2
* | One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* | Add safety-checks before some servers `free()`Adam Scott2022-12-291-0/+3
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* Merge pull request #63479 from DarkKilauea/nav-linkRémi Verschelde2022-09-011-0/+1
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| * Added node for Navigation linksJosh Jones2022-08-261-0/+1
* | Implement Physical Light Units as an optional setting.clayjohn2022-08-311-10/+12
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* Remove Octreelawnjelly2022-07-061-1/+0
* Mark some common project settings as basicHugo Locurcio2022-06-121-2/+2
* Match NavMap and ProjectSettings with NavigationMesh defaultssmix82022-06-031-2/+2
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-1/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Improved RigidDynamicBody linear/angular damping overridePouleyKetchoupp2021-10-251-2/+2
* Add PROPERTY_USAGE_NONE and use itAaron Franke2021-06-171-4/+4
* Rename VisibilityNotifierXD to VisibleOnScreenNotifierXDreduz2021-06-161-1/+1
* Refactor VisibilityNotifier3Dreduz2021-06-161-209/+2
* Implement occlusion cullingjfons2021-04-231-1/+1
* Lowers the navigation edge margin mergeAndrea Catania2021-04-161-1/+1
* Remove Navigation2D/3D nodes, and move the navigation map to the world resourceGilles Roudière2021-03-101-0/+13
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Rename empty() to is_empty()Marcel Admiraal2020-12-281-4/+4
* Variant: Rename Type::_RID to Type::RIDRémi Verschelde2020-11-091-2/+2
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-10/+17
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-35/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-1/+1
* doc: Update classref with node renamesRémi Verschelde2020-03-301-1/+1
* Renaming of servers for coherency.Juan Linietsky2020-03-271-17/+17
* Rename more 2D and 3D nodes to follow conventionRémi Verschelde2020-03-271-0/+382