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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
scene
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resources
/
world_3d.cpp
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Age
Files
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Merge pull request #68429 from KoBeWi/PropertySettings
Rémi Verschelde
2023-01-06
1
-4
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+2
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Add PropertyInfo overload for GLOBAL_DEF
kobewi
2022-12-11
1
-4
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+2
*
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
*
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Add safety-checks before some servers `free()`
Adam Scott
2022-12-29
1
-0
/
+3
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/
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Merge pull request #63479 from DarkKilauea/nav-link
Rémi Verschelde
2022-09-01
1
-0
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+1
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Added node for Navigation links
Josh Jones
2022-08-26
1
-0
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+1
*
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Implement Physical Light Units as an optional setting.
clayjohn
2022-08-31
1
-10
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+12
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*
Remove Octree
lawnjelly
2022-07-06
1
-1
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+0
*
Mark some common project settings as basic
Hugo Locurcio
2022-06-12
1
-2
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+2
*
Match NavMap and ProjectSettings with NavigationMesh defaults
smix8
2022-06-03
1
-2
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+2
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Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-1
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+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Improved RigidDynamicBody linear/angular damping override
PouleyKetchoupp
2021-10-25
1
-2
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+2
*
Add PROPERTY_USAGE_NONE and use it
Aaron Franke
2021-06-17
1
-4
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+4
*
Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
reduz
2021-06-16
1
-1
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+1
*
Refactor VisibilityNotifier3D
reduz
2021-06-16
1
-209
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+2
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Implement occlusion culling
jfons
2021-04-23
1
-1
/
+1
*
Lowers the navigation edge margin merge
Andrea Catania
2021-04-16
1
-1
/
+1
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Remove Navigation2D/3D nodes, and move the navigation map to the world resource
Gilles Roudière
2021-03-10
1
-0
/
+13
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-4
/
+4
*
Variant: Rename Type::_RID to Type::RID
Rémi Verschelde
2020-11-09
1
-2
/
+2
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-10
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+17
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
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+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-35
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-1
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+1
*
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-1
/
+1
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-17
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+17
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Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-27
1
-0
/
+382