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path: root/servers/extensions/physics_server_3d_extension.cpp
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Resolved issues with script PhysicsDirectBodyState3d contactsTim Gift2023-04-121-0/+1
* Merge pull request #74707 from mihe/recovery-as-collisionRémi Verschelde2023-03-101-1/+1
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| * Add `recovery_as_collision` to extension binding of `_body_test_motion`Mikael Hermansson2023-03-101-1/+1
* | Add `pick_ray` parameter to extension binding of `intersect_ray`Mikael Hermansson2023-03-021-1/+1
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* Merge pull request #70707 from mihe/bind-physics-excludeRémi Verschelde2023-01-111-0/+5
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| * Bind methods related to physics query exclusionsMikael Hermansson2022-12-291-0/+5
* | One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
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* Bind methods related to disabling collision between joint bodiesMikael Hermansson2022-12-231-0/+3
* Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensorMikael Hermansson2022-10-051-0/+1
* Add `area_get_collision_layer` and `area_get_collision_mask`Mansur Isaev2022-09-251-0/+3
* PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a...Ricardo Buring2022-09-151-1/+1
* PhysicsServer2DExtension and PhysicsServer3DExtension: bind all methods (really)Ricardo Buring2022-09-091-20/+105
* Bind all methods in PhysicsServer2DExtension, PhysicsServer3DExtensionRicardo Buring2022-09-071-0/+8
* Add collision weight to PhysicsBody for penetrations must be avoidedSilc Renew2022-08-181-0/+3
* Add a new HashSet templatereduz2022-05-201-3/+3
* Replace most uses of Map by HashMapreduz2022-05-161-3/+3
* Create GDExtension clases for PhysicsServer3Dreduz2022-03-151-0/+322