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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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servers
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physics
/
area_pair_sw.cpp
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Author
Age
Files
Lines
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Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-159
/
+0
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Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
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Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Update 3D physics to match fix from #22933
Juan Linietsky
2018-11-01
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-07-15
1
-11
/
+11
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-49
/
+32
*
Use real_t as floating point type in physics code.
Ferenc Arn
2017-02-13
1
-4
/
+4
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Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Port collision and layer masks to 3D, fixes #1759
Bojidar Marinov
2016-04-09
1
-0
/
+10
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
added ability for Area (3D) to detect other areas
Juan Linietsky
2015-06-12
1
-0
/
+69
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Huge Amount of BugFix
Juan Linietsky
2014-10-03
1
-1
/
+2
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+94