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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
servers
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physics
/
broad_phase_octree.cpp
Commit message (
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Author
Age
Files
Lines
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Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-129
/
+0
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Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
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Some code changed with Clang-Tidy
qarmin
2019-06-26
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Rename Rect3 to AABB.
Ferenc Arn
2017-11-17
1
-3
/
+3
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Removed unnecessary assignments
Wilson E. Alvarez
2017-08-21
1
-1
/
+0
*
Rename cull_AABB to cull_aabb
Rémi Verschelde
2017-08-16
1
-1
/
+1
*
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-07-15
1
-0
/
+5
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-43
/
+33
*
Type renames:
Juan Linietsky
2017-01-11
1
-3
/
+3
*
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-1
/
+1
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Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-1
/
+1
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
|
/
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+133