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Redot Engine – Multi-platform 2D and 3D game engine
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servers
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physics_3d
/
joints
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pin_joint_3d_sw.cpp
Commit message (
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Author
Age
Files
Lines
*
Rename Godot Physics classes from *SW to Godot*
PouleyKetchoupp
2021-10-18
1
-179
/
+0
*
Initialize variables in servers/physics
qarmin
2021-09-15
1
-5
/
+0
*
Revert some URLs from the "Replace HTTP URLs with HTTPS" PR
Aaron Franke
2021-09-13
1
-1
/
+1
*
Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-08-22
1
-1
/
+1
*
Godot Physics collisions and solver processed on threads
PouleyKetchoupp
2021-04-26
1
-3
/
+10
*
Fix errors related to joints setup with two non-dynamic bodies
PouleyKetchoupp
2021-04-15
1
-0
/
+4
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Refactor physics force and impulse code
Aaron Franke
2020-06-02
1
-2
/
+2
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-2
/
+4
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-5
/
+0
*
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
1
-6
/
+15
*
More server renames for consistency after #37361
Rémi Verschelde
2020-03-28
1
-1
/
+1
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-0
/
+167