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path: root/servers/rendering/dummy/storage/material_storage.h
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* Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-301-1/+1
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| * Set clang-format `RemoveSemicolon` rule to `true`Adam Scott2024-10-251-1/+1
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Style: Apply new `clang-format` changesThaddeus Crews2024-09-201-1/+1
* Free dummy renderer objectsA Thousand Ships2024-01-291-0/+2
* Add DummyShader handling to Dummy RenderingServer to ensure shader parameters...clayjohn2024-01-221-5/+23
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Fix incorrect setup of boolean uniform instancesYuri Rubinsky2022-10-091-1/+1
* Rename `uniform` to `parameter` across the engineYuri Rubinsky2022-09-011-17/+17
* Rename shader parameter uniform setter/getter methods for consistencyHugo Locurcio2022-08-041-2/+2
* Rename RenderingServer global shader uniform methods to be more explicitHugo Locurcio2022-07-281-13/+13
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-1/+1
* Clean up Shader Preprocessorreduz2022-07-221-0/+2
* Split dependency logicBastiaan Olij2022-06-281-1/+2
* Extract global variable, shader and material storageBastiaan Olij2022-03-311-0/+95