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Redot Engine – Multi-platform 2D and 3D game engine
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material_storage.h
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Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
1
-1
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+1
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Set clang-format `RemoveSemicolon` rule to `true`
Adam Scott
2024-10-25
1
-1
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+1
*
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Style: Apply new `clang-format` changes
Thaddeus Crews
2024-09-20
1
-1
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+1
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Free dummy renderer objects
A Thousand Ships
2024-01-29
1
-0
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+2
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Add DummyShader handling to Dummy RenderingServer to ensure shader parameters...
clayjohn
2024-01-22
1
-5
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+23
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Fix incorrect setup of boolean uniform instances
Yuri Rubinsky
2022-10-09
1
-1
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+1
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Rename `uniform` to `parameter` across the engine
Yuri Rubinsky
2022-09-01
1
-17
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+17
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Rename shader parameter uniform setter/getter methods for consistency
Hugo Locurcio
2022-08-04
1
-2
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+2
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Rename RenderingServer global shader uniform methods to be more explicit
Hugo Locurcio
2022-07-28
1
-13
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+13
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Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-1
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+1
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Clean up Shader Preprocessor
reduz
2022-07-22
1
-0
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+2
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Split dependency logic
Bastiaan Olij
2022-06-28
1
-1
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+2
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Extract global variable, shader and material storage
Bastiaan Olij
2022-03-31
1
-0
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+95