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Redot Engine – Multi-platform 2D and 3D game engine
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dummy
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storage
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texture_storage.h
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Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
1
-13
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+13
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Set clang-format `RemoveSemicolon` rule to `true`
Adam Scott
2024-10-25
1
-13
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+13
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add...
Dario
2024-10-02
1
-2
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+0
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Add external texture support (GLES3)
David Snopek
2024-09-20
1
-0
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+2
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Style: Apply new `clang-format` changes
Thaddeus Crews
2024-09-20
1
-24
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+24
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Expose a function to create textures from a native handle in the compatibilit...
David Snopek
2024-09-19
1
-0
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+2
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Improvements to VRS/Foveated rendering
Bastiaan Olij
2024-05-03
1
-0
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+2
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Add DummyShader handling to Dummy RenderingServer to ensure shader parameters...
clayjohn
2024-01-22
1
-3
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+1
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Ensure 2D MSAA resolve is performed when 3D content but no 2D content in scene
Bastiaan Olij
2023-11-16
1
-0
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+3
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[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-25
1
-4
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+4
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Add option to enable HDR rendering in 2D
clayjohn
2023-08-07
1
-0
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+2
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Add custom texture create function
Bastiaan Olij
2023-07-26
1
-0
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+3
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For GDExternal use, provides access to internal graphics handles for textures
Bastiaan Olij
2023-05-09
1
-0
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+1
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Merge duplicate rd_texture functions
Bastiaan Olij
2023-03-10
1
-1
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+1
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Implement cull_mask for decals and lights in mobile and compatibility backends
clayjohn
2023-02-06
1
-0
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+1
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Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and G...
Marius Hanl
2023-01-31
1
-1
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+1
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Sort decals and lights based on camera origin
clayjohn
2023-01-20
1
-0
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+1
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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RenderDummy::TextureStorage::texture_replace add missing null check
dzil123
2022-11-18
1
-0
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+1
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Merge pull request #68186 from pkdawson/expose-texture-rd
Rémi Verschelde
2022-11-11
1
-0
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+2
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Expose texture_get_rd_texture
Patrick Dawson
2022-11-03
1
-0
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+2
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Collapse three seperate texture storage methods into render_target_set_overri...
David Snopek
2022-11-03
1
-3
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+1
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Adding getters to RenderTarget and implementing override functionality for XR
Bastiaan Olij
2022-10-05
1
-5
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+19
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Move cluster builder, sdfgi and gi structures to clustered renderer, move lig...
Bastiaan Olij
2022-10-04
1
-0
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+6
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Merge pull request #65068 from BastiaanOlij/fix_dummy_mesh_allocation
Rémi Verschelde
2022-08-30
1
-1
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+0
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Dummy mesh support was added to the dummy renderer but incomplete. This compl...
Bastiaan Olij
2022-08-30
1
-1
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+0
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Implement MSAA for 2D [Vulkan only]
Hendrik Brucker
2022-08-13
1
-0
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+1
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Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-1
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+1
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Adding Variable Rate Shading support to Godot
Bastiaan Olij
2022-07-17
1
-0
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+3
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Split dependency logic
Bastiaan Olij
2022-06-28
1
-3
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+6
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Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer
clayjohn
2022-05-24
1
-1
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+2
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Merge canvas and decal into TextureStorage and add render target
Bastiaan Olij
2022-04-17
1
-0
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+56
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Split dummy renderer classes into separate files
Bastiaan Olij
2022-03-16
1
-0
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+116