summaryrefslogtreecommitdiffstats
path: root/servers/rendering/rasterizer_rd/shaders/subsurface_scattering.glsl
Commit message (Expand)AuthorAgeFilesLines
* RenderingServer reorganizationreduz2020-12-041-189/+0
* GLSL: Change shader type specifier from [vertex] to #[vertex]Rémi Verschelde2020-05-181-7/+1
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-4/+0
* New lightmapperJuan Linietsky2020-05-101-1/+1
* Re-implement subsurface scattering.Juan Linietsky2020-04-041-0/+198