Commit message (Expand) | Author | Age | Files | Lines | |
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* | Consistantly use USE_MULTIVIEW as the define in shaders | Bastiaan Olij | 2024-03-11 | 1 | -8/+8 |
* | Acyclic Command Graph for RenderingDevice. | Dario | 2024-01-08 | 1 | -1/+1 |
* | Fix tonemapper, incorrect vertex count was specified | Bastiaan Olij | 2023-08-11 | 1 | -1/+1 |
* | Merge pull request #80215 from clayjohn/HDR-2D | Rémi Verschelde | 2023-08-08 | 1 | -11/+15 |
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| * | Add option to enable HDR rendering in 2D | clayjohn | 2023-08-07 | 1 | -11/+15 |
* | | Use fullscreen tri instead of quad | Matias N. Goldberg | 2023-08-05 | 1 | -4/+2 |
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* | Forbid passing multiview sampler to the custom function in shaders | Yuri Rubinsky | 2023-02-21 | 1 | -1/+1 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | Implement Physical Light Units as an optional setting. | clayjohn | 2022-08-31 | 1 | -2/+2 |
* | Split out bokeh_dof and copy effects | Bastiaan Olij | 2022-05-11 | 1 | -26/+3 |
* | Use linear mipmap sampling in ToneMapper | clayjohn | 2022-04-30 | 1 | -13/+13 |
* | Splitting tonemapper into its own class | Bastiaan Olij | 2022-04-28 | 1 | -0/+280 |