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path: root/servers/rendering/renderer_rd/shader_compiler_rd.h
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* New OpenGL batching canvas rendererclayjohn2022-01-111-133/+0
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Added support for uniform arrays in shadersYuri Roubinsky2021-10-041-0/+1
* Scale color output in the mobile renderer to provide HDR supportBastiaan Olij2021-08-231-0/+1
* Refactor GLSL shader compilationreduz2021-04-141-11/+12
* Allow passing varying from fragment to light shader functionYuri Roubinsky2021-02-111-0/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* RenderingServer reorganizationreduz2020-12-041-0/+129