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path: root/servers/rendering/renderer_rd/shaders/giprobe_write.glsl
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* RendererRD: Remove binding specifier for push constantsRémi Verschelde2022-02-111-1/+1
* Remove unused code in GI shadersHugo Locurcio2021-11-281-1/+0
* Remove leftovers of anisotropy in the VoxelGI shader codeHugo Locurcio2021-08-251-47/+0
* Refactor GLSL shader compilationreduz2021-04-141-1/+1
* Invert spotlight angle attenuationjfons2021-02-071-6/+8
* RenderingServer reorganizationreduz2020-12-041-0/+321