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path: root/servers/rendering/renderer_rd/shaders/skeleton.glsl
Commit message (Expand)AuthorAgeFilesLines
* Fix normal and tangent blending in blend shapesWindy Darian2022-05-201-3/+3
* RendererRD: Remove binding specifier for push constantsRémi Verschelde2022-02-111-1/+1
* Fixes missng 2D engine bitsreduz2021-05-111-0/+47
* Refactor GLSL shader compilationreduz2021-04-141-1/+1
* Fix math error in blend shape application toleranceKayomn2021-02-171-1/+1
* Accomodate blend shape ranges of -1 to +1Kayomn2021-02-091-1/+1
* Reimplement skeletons and blend shapesreduz2020-12-161-0/+199