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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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servers
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rendering
/
shader_language.cpp
Commit message (
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Author
Age
Files
Lines
*
Prevent defining float constant without number after exponent in shaders
Yuri Rubinsky
2022-06-10
1
-1
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+5
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Refactor shader hints
Yuri Rubinsky
2022-05-31
1
-161
/
+319
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Merge pull request #60803 from Chaosus/shader_hint_rename
Rémi Verschelde
2022-05-24
1
-48
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+34
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Rename `hint_albedo`, `hint_white/black` in shaders
Yuri Roubinsky
2022-05-09
1
-48
/
+34
*
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Merge pull request #61226 from Chaosus/shader_fix_keyword_completion
Rémi Verschelde
2022-05-23
1
-0
/
+9
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*
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Fix incorrect keyword completion after period in shader editor
Yuri Rubinsky
2022-05-20
1
-0
/
+9
*
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Add a new HashSet template
reduz
2022-05-20
1
-10
/
+10
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/
*
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Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
1
-10
/
+10
*
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Replace most uses of Map by HashMap
reduz
2022-05-16
1
-29
/
+29
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*
Merge pull request #60568 from Chaosus/shader_keyword_completions
Rémi Verschelde
2022-05-04
1
-108
/
+484
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*
Add keyword completion to shader editor
Yuri Roubinsky
2022-04-29
1
-108
/
+484
*
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Add `hint_color` support for `vec3` in shaders
Yuri Roubinsky
2022-05-01
1
-10
/
+32
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*
Prevent shader crash when using precision on boolean types
Yuri Roubinsky
2022-04-26
1
-63
/
+78
*
Merge pull request #60175 from Geometror/visual-shader-vector4
Yuri Rubinsky
2022-04-20
1
-4
/
+4
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*
Add Vector4 to VisualShader
Hendrik Brucker
2022-04-12
1
-4
/
+4
*
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Merge pull request #59825 from Chaosus/shader_fix
Rémi Verschelde
2022-04-12
1
-5
/
+2
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*
Fix incorrect parsing array's `length()` at return statement in shader
Yuri Roubinsky
2022-04-03
1
-5
/
+2
*
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Fix some issues found by cppcheck.
bruvzg
2022-04-06
1
-18
/
+18
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/
*
Fix shader crashing when attempting to access `length()` at global space
Yuri Roubinsky
2022-04-01
1
-6
/
+18
*
Add GDExtension support to Script
reduz
2022-03-27
1
-32
/
+32
*
Fix device limit exceeding for uniform buffer
notSanil
2022-03-16
1
-2
/
+2
*
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
1
-1
/
+2
*
Fixed shader error message for instance qualifier
ZuBsPaCe
2022-02-09
1
-2
/
+2
*
Fix unknown identifier error in for loop
Yuri Roubinsky
2022-02-06
1
-11
/
+11
*
Few more fixes to for loop in shaders
Yuri Roubinsky
2022-02-05
1
-17
/
+34
*
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-04
1
-20
/
+8
*
Allow multiple declarations in for loop in a shader
Yuri Roubinsky
2022-02-03
1
-49
/
+85
*
Vectors: Use clear() and has().
Anilforextra
2022-02-02
1
-2
/
+2
*
Prevent checking of global uniform type outside the editor
Yuri Roubinsky
2022-01-25
1
-1
/
+1
*
Remove incorrect items from completion of main functions in shader
Yuri Roubinsky
2022-01-24
1
-0
/
+13
*
Fix incorrect unused local var warning in shader blocks
Yuri Roubinsky
2022-01-23
1
-2
/
+8
*
Add translation links to shader errors
Yuri Roubinsky
2022-01-19
1
-321
/
+326
*
Unify variable and array declarations in shaders
Yuri Roubinsky
2022-01-18
1
-81
/
+35
*
Refactor size expression parsing for arrays in the shaders
Yuri Roubinsky
2022-01-15
1
-334
/
+111
*
Fix completion for global constants in shaders
Yuri Roubinsky
2022-01-13
1
-0
/
+3
*
Add completion for shader_type
Yuri Roubinsky
2022-01-13
1
-9
/
+16
*
Prevent redefinition of main functions in shader
Yuri Roubinsky
2022-01-13
1
-0
/
+7
*
Enhances a shader uniform limit warning
Yuri Roubinsky
2022-01-08
1
-15
/
+26
*
Merge pull request #56477 from Chaosus/fix_device_crash
Yuri Roubinsky
2022-01-04
1
-1
/
+4
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*
Add a check for device in shader lang to prevent startup editor crash
Yuri Roubinsky
2022-01-04
1
-1
/
+4
*
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
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/
*
Add a shader warning when the uniform buffer limit is exceeded
Yuri Roubinsky
2022-01-03
1
-21
/
+67
*
Merge pull request #56190 from Chaosus/shader_varying_pass_to_func
Rémi Verschelde
2022-01-03
1
-78
/
+92
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*
Allow pass varyings as out param to the function, when it's possible
Yuri Roubinsky
2021-12-23
1
-78
/
+92
*
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Fix various typos
luz paz
2022-01-02
1
-1
/
+1
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/
*
Refactor render_mode in shaders, forbid declaring duplicates
Yuri Roubinsky
2021-12-21
1
-7
/
+59
*
Merge pull request #55970 from Chaosus/shader_fix_struct_warning
Rémi Verschelde
2021-12-16
1
-5
/
+15
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*
Fix struct usage passing to shader warning system
Yuri Roubinsky
2021-12-15
1
-5
/
+15
*
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Rename shader hint `filter_anisotropy` to `filter_anisotropic`
Yuri Roubinsky
2021-12-15
1
-10
/
+10
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/
*
Fix shader array parsing in variable declaration
Yuri Roubinsky
2021-12-15
1
-55
/
+65
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