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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
servers
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rendering
/
shader_language.cpp
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Author
Age
Files
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*
Merge pull request #64310 from Chaosus/shader_texture_funcs
Yuri Rubinsky
2022-08-12
1
-0
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+26
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Add `textureQueryLod/Levels` functions to the shader language
Yuri Rubinsky
2022-08-12
1
-0
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+26
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Add `textureProjGrad` function to the shader language
Yuri Rubinsky
2022-08-12
1
-0
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+12
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Merge pull request #62454 from Geometror/reflect-refract-vec2-vec4
Rémi Verschelde
2022-08-07
1
-0
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+4
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Allow vec2 and vec4 for reflect and refract
Hendrik Brucker
2022-08-07
1
-0
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+4
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Merge pull request #63847 from Zylann/shader_switch_uint
Yuri Rubinsky
2022-08-03
1
-3
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+6
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Allow shading language to use `switch` statement with uints
Marc Gilleron
2022-08-02
1
-3
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+6
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Add `hint_transparent` to use a transparent black placeholder texture
Hugo Locurcio
2022-08-01
1
-0
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+9
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Rename RenderingServer global shader uniform methods to be more explicit
Hugo Locurcio
2022-07-28
1
-3
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+3
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Fix incorrect conversion of default value for mat4 uniform in shaders
Yuri Rubinsky
2022-07-27
1
-12
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+5
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Implement shader uniform groups/subgroups
Yuri Rubinsky
2022-07-26
1
-0
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+44
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Merge pull request #63424 from Chaosus/shader_preprocessor_inc_fix
Rémi Verschelde
2022-07-25
1
-63
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+184
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Fix errors when using built-ins in shaderinc
Yuri Rubinsky
2022-07-25
1
-63
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+184
*
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Implement Vector4, Vector4i, Projection
reduz
2022-07-23
1
-7
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+23
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Clean up Shader Preprocessor
reduz
2022-07-22
1
-164
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+43
*
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Adding shader preprocessor support
Yuri Roubinsky
2022-07-22
1
-26
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+191
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Remove GLES2 shader constraints from GLES3
clayjohn
2022-06-14
1
-276
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+214
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Prevent defining float constant without number after exponent in shaders
Yuri Rubinsky
2022-06-10
1
-1
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+5
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Refactor shader hints
Yuri Rubinsky
2022-05-31
1
-161
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+319
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Merge pull request #60803 from Chaosus/shader_hint_rename
Rémi Verschelde
2022-05-24
1
-48
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+34
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Rename `hint_albedo`, `hint_white/black` in shaders
Yuri Roubinsky
2022-05-09
1
-48
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+34
*
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Merge pull request #61226 from Chaosus/shader_fix_keyword_completion
Rémi Verschelde
2022-05-23
1
-0
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+9
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Fix incorrect keyword completion after period in shader editor
Yuri Rubinsky
2022-05-20
1
-0
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+9
*
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Add a new HashSet template
reduz
2022-05-20
1
-10
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+10
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Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
1
-10
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+10
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Replace most uses of Map by HashMap
reduz
2022-05-16
1
-29
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+29
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Merge pull request #60568 from Chaosus/shader_keyword_completions
Rémi Verschelde
2022-05-04
1
-108
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+484
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Add keyword completion to shader editor
Yuri Roubinsky
2022-04-29
1
-108
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+484
*
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Add `hint_color` support for `vec3` in shaders
Yuri Roubinsky
2022-05-01
1
-10
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+32
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Prevent shader crash when using precision on boolean types
Yuri Roubinsky
2022-04-26
1
-63
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+78
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Merge pull request #60175 from Geometror/visual-shader-vector4
Yuri Rubinsky
2022-04-20
1
-4
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+4
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Add Vector4 to VisualShader
Hendrik Brucker
2022-04-12
1
-4
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+4
*
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Merge pull request #59825 from Chaosus/shader_fix
Rémi Verschelde
2022-04-12
1
-5
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+2
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*
Fix incorrect parsing array's `length()` at return statement in shader
Yuri Roubinsky
2022-04-03
1
-5
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+2
*
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Fix some issues found by cppcheck.
bruvzg
2022-04-06
1
-18
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+18
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Fix shader crashing when attempting to access `length()` at global space
Yuri Roubinsky
2022-04-01
1
-6
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+18
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Add GDExtension support to Script
reduz
2022-03-27
1
-32
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+32
*
Fix device limit exceeding for uniform buffer
notSanil
2022-03-16
1
-2
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+2
*
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
1
-1
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+2
*
Fixed shader error message for instance qualifier
ZuBsPaCe
2022-02-09
1
-2
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+2
*
Fix unknown identifier error in for loop
Yuri Roubinsky
2022-02-06
1
-11
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+11
*
Few more fixes to for loop in shaders
Yuri Roubinsky
2022-02-05
1
-17
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+34
*
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-04
1
-20
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+8
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Allow multiple declarations in for loop in a shader
Yuri Roubinsky
2022-02-03
1
-49
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+85
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Vectors: Use clear() and has().
Anilforextra
2022-02-02
1
-2
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+2
*
Prevent checking of global uniform type outside the editor
Yuri Roubinsky
2022-01-25
1
-1
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+1
*
Remove incorrect items from completion of main functions in shader
Yuri Roubinsky
2022-01-24
1
-0
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+13
*
Fix incorrect unused local var warning in shader blocks
Yuri Roubinsky
2022-01-23
1
-2
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+8
*
Add translation links to shader errors
Yuri Roubinsky
2022-01-19
1
-321
/
+326
*
Unify variable and array declarations in shaders
Yuri Roubinsky
2022-01-18
1
-81
/
+35
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