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Redot Engine – Multi-platform 2D and 3D game engine
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Add support for multiple virtual keyboard types
Brian Semrau
2022-08-04
2
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+24
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Merge pull request #63899 from bruvzg/hb_510
Rémi Verschelde
2022-08-04
2
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HarfBuzz: Update to version 5.1.0, use new FLAG_SAFE_TO_INSERT_TATWEEL flag t...
bruvzg
2022-08-04
2
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+2
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Merge pull request #61918 from KoBeWi/static_body
Rémi Verschelde
2022-08-04
4
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Add static methods to create RayQueryParameters
kobewi
2022-06-10
4
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+26
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Improve error message when the requested V-Sync mode cannot be used
Hugo Locurcio
2022-08-04
1
-2
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+2
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Merge pull request #61851 from Calinou/particles-default-global-coordinates
Rémi Verschelde
2022-08-03
1
-1
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Use global coordinates for particles by default
Hugo Locurcio
2022-08-02
1
-1
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+1
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Merge pull request #51531 from Calinou/decal-projector-add-nearest-mipmap-aniso
Rémi Verschelde
2022-08-03
4
-22
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+50
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Add Nearest Mipmap Anisotropic filter option to decals and projectors
Hugo Locurcio
2022-08-03
4
-22
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Merge pull request #58611 from Calinou/ssr-fix-blend-margin
Rémi Verschelde
2022-08-03
1
-6
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+7
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Fade screen-space reflection towards inner margin
Hugo Locurcio
2022-08-03
1
-6
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Merge pull request #63847 from Zylann/shader_switch_uint
Yuri Rubinsky
2022-08-03
1
-3
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+6
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Allow shading language to use `switch` statement with uints
Marc Gilleron
2022-08-02
1
-3
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+6
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Merge pull request #62639 from Calinou/line-antialiasing-decrease-feather-width
Rémi Verschelde
2022-08-02
1
-6
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+14
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Improve antialiased line drawing sharpness and respect of original width
Hugo Locurcio
2022-07-02
1
-6
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+14
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Add spatial built-ins (camera-pos, object-pos, camera-eye etc.)
Patrick Exner
2022-08-02
3
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+20
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[TextServer] Add ICU Unicode security and spoofing detection.
bruvzg
2022-08-02
4
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+32
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Merge pull request #53956 from bruvzg/icu_uax_31
Rémi Verschelde
2022-08-02
4
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+36
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[TextServer] Implement ICU/UAX 31 based `is_valid_identifier` function.
bruvzg
2022-08-02
4
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+36
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Merge pull request #51672 from Calinou/shader-add-hint-transparent-texture
Rémi Verschelde
2022-08-02
5
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+33
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Add `hint_transparent` to use a transparent black placeholder texture
Hugo Locurcio
2022-08-01
5
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+33
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Merge pull request #63627 from and-rad/vector-field-attractor-fix
Rémi Verschelde
2022-08-02
1
-2
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+2
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Fix vector field particle attractor texture sampling
Andreas Raddau
2022-07-29
1
-2
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+2
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Merge pull request #63589 from RandomShaper/sdfgi_debug_pc
Rémi Verschelde
2022-08-02
3
-35
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+28
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Keep SdfgiDebug shader's push constant size <= 128
Pedro J. Estébanez
2022-07-29
3
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+28
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Merge pull request #63793 from RandomShaper/fix_unbound_resource
Rémi Verschelde
2022-08-02
1
-1
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+5
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Fix uniform set creation error due to null RID
Pedro J. Estébanez
2022-08-01
1
-1
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+5
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Merge pull request #63767 from kubecz3k/fix/headless-collision
Rémi Verschelde
2022-08-01
1
-5
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+43
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fix for headless collision shape generation
Jakub Grzesik
2022-08-01
1
-5
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+43
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Merge pull request #63766 from Chaosus/fix_shader_instance_uniform
Yuri Rubinsky
2022-08-01
1
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+3
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Fix passing values to the instance uniforms in the shader
Yuri Rubinsky
2022-08-01
1
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Merge pull request #63754 from BastiaanOlij/storage_struct_private
Rémi Verschelde
2022-08-01
26
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+1153
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Changed storage structs to private
Bastiaan Olij
2022-08-01
26
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+1153
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Merge pull request #55276 from Calinou/volumetric-fog-tweak-default-gi-inject
Rémi Verschelde
2022-08-01
1
-4
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+4
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Tweak default fog settings for better appearance
Hugo Locurcio
2022-08-01
1
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Merge pull request #63587 from clayjohn/specular-occlusion
Rémi Verschelde
2022-08-01
2
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+5
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Treat specular less than 0.02 as occlusion
clayjohn
2022-07-31
2
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+5
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Tweak VoxelGI defaults for better quality
Hugo Locurcio
2022-07-31
1
-2
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+2
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Fix Navigation Debug always enabled
smix8
2022-07-31
1
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Make Decal's `modulate` property affect emission color as well
Hugo Locurcio
2022-07-30
1
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fix 'Comparison result is always the same' warnings
LinuxUserGD
2022-07-29
1
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Merge pull request #63595 from reduz/remove-signal-connect-binds
Rémi Verschelde
2022-07-29
8
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+18
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Remove Signal connect binds
Juan Linietsky
2022-07-29
8
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+18
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Merge pull request #46557 from asmaloney/remove-impossible-condition
Rémi Verschelde
2022-07-29
1
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+1
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Remove impossible condition in RenderingServer::mesh_surface_make_offsets_fro...
Andy Maloney
2021-03-01
1
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Merge pull request #62601 from smix8/navigation_3d_debug_4.x
Rémi Verschelde
2022-07-29
2
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Add more detailed Navigation Debug Visualization
smix8
2022-07-29
2
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+319
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Merge pull request #63527 from BastiaanOlij/rework_environment
Rémi Verschelde
2022-07-29
19
-975
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+2148
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Restructure environment in render implementation
Bastiaan Olij
2022-07-29
19
-975
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+2148
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