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* Refactor VisibilityNotifierreduz2021-06-167-22/+138
* Merge pull request #49630 from kodiwills/fix-custom-irradiance-typoRémi Verschelde2021-06-151-1/+1
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| * Fix typo in CUSTOM_IRRADIANCE calculationsKodi2021-06-151-1/+1
* | Merge pull request #49584 from timothyqiu/shader-data-null-checkRémi Verschelde2021-06-141-2/+4
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| * | Add missing null check for ShaderDataHaoyu Qiu2021-06-141-2/+4
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* | Merge pull request #49576 from clayjohn/VULKAN-SSAO-uniform-setsRémi Verschelde2021-06-144-16/+17
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| * | Store SSAO uniform sets per viewportclayjohn2021-06-134-16/+17
* | | Merge pull request #49585 from timothyqiu/oh-unsignedRémi Verschelde2021-06-141-1/+1
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| * | | Fix invalid read when using MultiMeshHaoyu Qiu2021-06-141-1/+1
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* | | Merge pull request #48847 from JFonS/vis_depsRémi Verschelde2021-06-147-195/+560
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| * | | Implement visibility range and dependencies.jfons2021-06-147-195/+560
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* / / Fixed error spam when XR mode is not enabled and a missed setting renameBastiaan Olij2021-06-142-3/+11
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* / Add stereoscopic rendering through multiviewBastiaan Olij2021-06-1337-381/+756
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* Make shader compiler again after roughness limiter fixreduz2021-06-121-1/+1
* Merge pull request #49549 from clayjohn/VULKAN-roughness-limiterJuan Linietsky2021-06-122-2/+2
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| * Fix roughness limiter derivativeclayjohn2021-06-122-2/+2
* | Fix VoxelGI (works again).reduz2021-06-121-13/+12
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* Merge pull request #49520 from pfertyk/issue-46278-empty-texture-crashes-godotRémi Verschelde2021-06-121-0/+1
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| * Validate texture in RendererStorageRD::freePaweł Fertyk2021-06-111-0/+1
* | Merge pull request #49312 from RandomShaper/reference_to_ref_countRémi Verschelde2021-06-1112-49/+49
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| * | Rename Reference to RefCountedPedro J. Estébanez2021-06-1112-49/+49
* | | Merge pull request #47835 from mortarroad/master-lossless-webpRémi Verschelde2021-06-111-0/+4
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| * | | Implement lossless WebP encodingMorris Tabor2021-06-111-0/+4
* | | | Fix tangent importingreduz2021-06-111-1/+3
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* | | Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde2021-06-114-5/+5
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* | Merge pull request #42636 from madmiraal/fix-infinite-inertiaRémi Verschelde2021-06-111-0/+21
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| * | Apply infinite inertia checks to Godot physics 3DMarcel Admiraal2021-03-061-0/+21
* | | Merge pull request #49456 from Chaosus/fix_shader_lengthYuri Roubinsky2021-06-101-1/+1
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| * | | Fix `length()` array function usage in shaderYuri Roubinsky2021-06-101-1/+1
* | | | Refactor CommandQueueMTreduz2021-06-093-3/+3
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* | | Fix shader compilation with render_mode: `specular_phong`Yuri Roubinsky2021-06-091-0/+4
* | | Removes deleted OrenNayar mode from shaders and materialsYuri Roubinsky2021-06-085-9/+0
* | | Fix uninitialized members in physics query resultsPouleyKetchoupp2021-06-072-10/+10
* | | Style: Cleanup uses of double spaces between wordsRémi Verschelde2021-06-073-5/+5
* | | Prevent shader crash when returning array when return type is scalarYuri Roubinsky2021-06-061-7/+1
* | | Rename GI Classesreduz2021-06-0534-988/+988
* | | Merge pull request #45364 from madmiraal/rename-quatRémi Verschelde2021-06-053-4/+4
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| * | | Rename Quat to QuaternionMarcel Admiraal2021-06-043-4/+4
* | | | Deleted YSort, moved its functionality directly into Node2D.andriyDev2021-06-052-102/+113
* | | | Safe margin cleanupPouleyKetchoupp2021-06-048-43/+8
* | | | More explanatory names for RigidBody modesPouleyKetchoupp2021-06-047-49/+27
* | | | KinematicBody split between new CharacterBody and PhysicsBodyPouleyKetchoupp2021-06-043-25/+4
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* | | Merge pull request #38430 from aaronfranke/transform3dRémi Verschelde2021-06-0367-574/+575
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| * | | Rename files and the exposed name for Transform3DAaron Franke2021-06-032-2/+2
| * | | Rename Variant TRANSFORM to TRANSFORM3DAaron Franke2021-06-032-3/+3
| * | | Rename Transform to Transform3D in coreAaron Franke2021-06-0366-569/+570
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* | | Merge pull request #43450 from aaronfranke/mouse-mode-bitwiseRémi Verschelde2021-06-032-1/+3
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| * | | Add MOUSE_MODE_CONFINED_HIDDENAaron Franke2021-06-032-1/+3
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* / / Rename Vector2 clamped to limit_length and add limit_length to Vector3Aaron Franke2021-06-031-2/+2
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* | Move remaining dummy drivers to servers.Fabio Alessandrelli2021-06-013-5/+925