index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
servers
Commit message (
Expand
)
Author
Age
Files
Lines
*
Refactor VisibilityNotifier
reduz
2021-06-16
7
-22
/
+138
*
Merge pull request #49630 from kodiwills/fix-custom-irradiance-typo
Rémi Verschelde
2021-06-15
1
-1
/
+1
|
\
|
*
Fix typo in CUSTOM_IRRADIANCE calculations
Kodi
2021-06-15
1
-1
/
+1
*
|
Merge pull request #49584 from timothyqiu/shader-data-null-check
Rémi Verschelde
2021-06-14
1
-2
/
+4
|
\
\
|
*
|
Add missing null check for ShaderData
Haoyu Qiu
2021-06-14
1
-2
/
+4
|
|
/
*
|
Merge pull request #49576 from clayjohn/VULKAN-SSAO-uniform-sets
Rémi Verschelde
2021-06-14
4
-16
/
+17
|
\
\
|
*
|
Store SSAO uniform sets per viewport
clayjohn
2021-06-13
4
-16
/
+17
*
|
|
Merge pull request #49585 from timothyqiu/oh-unsigned
Rémi Verschelde
2021-06-14
1
-1
/
+1
|
\
\
\
|
*
|
|
Fix invalid read when using MultiMesh
Haoyu Qiu
2021-06-14
1
-1
/
+1
|
|
|
/
|
|
/
|
*
|
|
Merge pull request #48847 from JFonS/vis_deps
Rémi Verschelde
2021-06-14
7
-195
/
+560
|
\
\
\
|
*
|
|
Implement visibility range and dependencies.
jfons
2021-06-14
7
-195
/
+560
|
|
/
/
*
/
/
Fixed error spam when XR mode is not enabled and a missed setting rename
Bastiaan Olij
2021-06-14
2
-3
/
+11
|
/
/
*
/
Add stereoscopic rendering through multiview
Bastiaan Olij
2021-06-13
37
-381
/
+756
|
/
*
Make shader compiler again after roughness limiter fix
reduz
2021-06-12
1
-1
/
+1
*
Merge pull request #49549 from clayjohn/VULKAN-roughness-limiter
Juan Linietsky
2021-06-12
2
-2
/
+2
|
\
|
*
Fix roughness limiter derivative
clayjohn
2021-06-12
2
-2
/
+2
*
|
Fix VoxelGI (works again).
reduz
2021-06-12
1
-13
/
+12
|
/
*
Merge pull request #49520 from pfertyk/issue-46278-empty-texture-crashes-godot
Rémi Verschelde
2021-06-12
1
-0
/
+1
|
\
|
*
Validate texture in RendererStorageRD::free
Paweł Fertyk
2021-06-11
1
-0
/
+1
*
|
Merge pull request #49312 from RandomShaper/reference_to_ref_count
Rémi Verschelde
2021-06-11
12
-49
/
+49
|
\
\
|
*
|
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
12
-49
/
+49
*
|
|
Merge pull request #47835 from mortarroad/master-lossless-webp
Rémi Verschelde
2021-06-11
1
-0
/
+4
|
\
\
\
|
*
|
|
Implement lossless WebP encoding
Morris Tabor
2021-06-11
1
-0
/
+4
*
|
|
|
Fix tangent importing
reduz
2021-06-11
1
-1
/
+3
|
|
/
/
|
/
|
|
*
|
|
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
4
-5
/
+5
|
|
/
|
/
|
*
|
Merge pull request #42636 from madmiraal/fix-infinite-inertia
Rémi Verschelde
2021-06-11
1
-0
/
+21
|
\
\
|
*
|
Apply infinite inertia checks to Godot physics 3D
Marcel Admiraal
2021-03-06
1
-0
/
+21
*
|
|
Merge pull request #49456 from Chaosus/fix_shader_length
Yuri Roubinsky
2021-06-10
1
-1
/
+1
|
\
\
\
|
*
|
|
Fix `length()` array function usage in shader
Yuri Roubinsky
2021-06-10
1
-1
/
+1
*
|
|
|
Refactor CommandQueueMT
reduz
2021-06-09
3
-3
/
+3
|
/
/
/
*
|
|
Fix shader compilation with render_mode: `specular_phong`
Yuri Roubinsky
2021-06-09
1
-0
/
+4
*
|
|
Removes deleted OrenNayar mode from shaders and materials
Yuri Roubinsky
2021-06-08
5
-9
/
+0
*
|
|
Fix uninitialized members in physics query results
PouleyKetchoupp
2021-06-07
2
-10
/
+10
*
|
|
Style: Cleanup uses of double spaces between words
Rémi Verschelde
2021-06-07
3
-5
/
+5
*
|
|
Prevent shader crash when returning array when return type is scalar
Yuri Roubinsky
2021-06-06
1
-7
/
+1
*
|
|
Rename GI Classes
reduz
2021-06-05
34
-988
/
+988
*
|
|
Merge pull request #45364 from madmiraal/rename-quat
Rémi Verschelde
2021-06-05
3
-4
/
+4
|
\
\
\
|
*
|
|
Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
3
-4
/
+4
*
|
|
|
Deleted YSort, moved its functionality directly into Node2D.
andriyDev
2021-06-05
2
-102
/
+113
*
|
|
|
Safe margin cleanup
PouleyKetchoupp
2021-06-04
8
-43
/
+8
*
|
|
|
More explanatory names for RigidBody modes
PouleyKetchoupp
2021-06-04
7
-49
/
+27
*
|
|
|
KinematicBody split between new CharacterBody and PhysicsBody
PouleyKetchoupp
2021-06-04
3
-25
/
+4
|
/
/
/
*
|
|
Merge pull request #38430 from aaronfranke/transform3d
Rémi Verschelde
2021-06-03
67
-574
/
+575
|
\
\
\
|
*
|
|
Rename files and the exposed name for Transform3D
Aaron Franke
2021-06-03
2
-2
/
+2
|
*
|
|
Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-03
2
-3
/
+3
|
*
|
|
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
66
-569
/
+570
|
|
|
/
|
|
/
|
*
|
|
Merge pull request #43450 from aaronfranke/mouse-mode-bitwise
Rémi Verschelde
2021-06-03
2
-1
/
+3
|
\
\
\
|
*
|
|
Add MOUSE_MODE_CONFINED_HIDDEN
Aaron Franke
2021-06-03
2
-1
/
+3
|
|
/
/
*
/
/
Rename Vector2 clamped to limit_length and add limit_length to Vector3
Aaron Franke
2021-06-03
1
-2
/
+2
|
/
/
*
|
Move remaining dummy drivers to servers.
Fabio Alessandrelli
2021-06-01
3
-5
/
+925
[next]