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* [Windows] Make D3D12 loading dynamic to support pre Windows 10 versions.bruvzg2024-02-191-5/+25
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* Split RenderingDevice into API-agnostic and RenderingDeviceDriver partsPedro J. Estébanez2023-12-2022-0/+57977
Credit and thanks to @bruzvg for multiple build fixes, update of 3rd-party items and MinGW support. Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>