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Redot Engine – Multi-platform 2D and 3D game engine
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rendering
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renderer_rd
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storage_rd
Mode
Name
Size
-rw-r--r--
SCsub
128
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stats
plain
-rw-r--r--
forward_id_storage.cpp
2479
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plain
-rw-r--r--
forward_id_storage.h
3229
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-rw-r--r--
light_storage.cpp
90617
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-rw-r--r--
light_storage.h
42381
log
stats
plain
-rw-r--r--
material_storage.cpp
84133
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plain
-rw-r--r--
material_storage.h
17506
log
stats
plain
-rw-r--r--
mesh_storage.cpp
83618
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plain
-rw-r--r--
mesh_storage.h
28183
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-rw-r--r--
particles_storage.cpp
78994
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-rw-r--r--
particles_storage.h
21069
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-rw-r--r--
render_buffer_custom_data_rd.h
2666
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-rw-r--r--
render_data_rd.cpp
2596
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-rw-r--r--
render_data_rd.h
4353
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-rw-r--r--
render_scene_buffers_rd.compat.inc
4009
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-rw-r--r--
render_scene_buffers_rd.cpp
30414
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-rw-r--r--
render_scene_buffers_rd.h
18409
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-rw-r--r--
render_scene_data_rd.cpp
15010
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-rw-r--r--
render_scene_data_rd.h
6830
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-rw-r--r--
texture_storage.cpp
144242
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-rw-r--r--
texture_storage.h
29089
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plain
-rw-r--r--
utilities.cpp
13238
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plain
-rw-r--r--
utilities.h
5280
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plain