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path: root/include/core/NodePath.hpp
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* Replace bindgins to work with extensionsGeorge Marques2021-09-271-84/+0
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* Add license headers to all source and header filesHugo Locurcio2021-08-021-0/+30
| | | | | | This is consistent with the core Godot source code, and ensures the license isn't detached from its original code when individual files are distributed.
* Fix container and string leaksMarc Gilleron2021-01-071-0/+5
| | | | | | | Some functions return a new instance of such containers, but instead we made a copy of them, without taking ownership of the original created by the function. Now we use a specific constructor taking ownership on the godot_* struct.
* Add missing class methodslupoDharkael2019-08-051-0/+4
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* Implementing clang-format and applying it to all classesBastiaan Olij2018-11-241-9/+6
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* fix #101karroffel2018-03-021-0/+2
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* Update bindings to use new Api extensions and rename Rect3->AABBBastiaanOlij2017-11-231-2/+0
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* updated bindingsRamesh Ravone2017-10-031-1/+1
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* updated to use the new NativeScript and GDNative interfaceKarroffel2017-07-241-1/+1
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* Use static linking instead of dynamic linkingKarroffel2017-07-231-11/+1
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* rewrote binding generator in pythonKarroffel2017-05-121-0/+58