Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Replace bindgins to work with extensions | George Marques | 2021-09-27 | 1 | -84/+0 |
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* | Add license headers to all source and header files | Hugo Locurcio | 2021-08-02 | 1 | -0/+30 |
| | | | | | | This is consistent with the core Godot source code, and ensures the license isn't detached from its original code when individual files are distributed. | ||||
* | Fix container and string leaks | Marc Gilleron | 2021-01-07 | 1 | -0/+5 |
| | | | | | | | Some functions return a new instance of such containers, but instead we made a copy of them, without taking ownership of the original created by the function. Now we use a specific constructor taking ownership on the godot_* struct. | ||||
* | Add missing class methods | lupoDharkael | 2019-08-05 | 1 | -0/+4 |
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* | Implementing clang-format and applying it to all classes | Bastiaan Olij | 2018-11-24 | 1 | -9/+6 |
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* | fix #101 | karroffel | 2018-03-02 | 1 | -0/+2 |
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* | Update bindings to use new Api extensions and rename Rect3->AABB | BastiaanOlij | 2017-11-23 | 1 | -2/+0 |
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* | updated bindings | Ramesh Ravone | 2017-10-03 | 1 | -1/+1 |
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* | updated to use the new NativeScript and GDNative interface | Karroffel | 2017-07-24 | 1 | -1/+1 |
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* | Use static linking instead of dynamic linking | Karroffel | 2017-07-23 | 1 | -11/+1 |
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* | rewrote binding generator in python | Karroffel | 2017-05-12 | 1 | -0/+58 |