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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
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core
/
color.h
Commit message (
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Author
Age
Files
Lines
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-3
/
+6
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-10
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-10
/
+2
*
Color with alpha constructor
Aaron Franke
2020-04-29
1
-1
/
+11
*
[Core] Rename linear_interpolate to lerp
Aaron Franke
2020-04-29
1
-1
/
+1
*
Style: Harmonize header guards to style guide [Core]
Rémi Verschelde
2020-03-25
1
-1
/
+1
*
Remove deprecated Color::gray
Hanif Bin Ariffin
2020-02-12
1
-1
/
+0
*
Visual GPU profiler and related profiling support in Vulkan.
Juan Linietsky
2020-02-11
1
-1
/
+6
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Make is_equal_approx separate for structures
Aaron Franke
2019-10-14
1
-0
/
+2
*
Remove redundant author doc comments
IAmActuallyCthulhu
2019-08-12
1
-3
/
+1
*
Some code changed with Clang-Tidy
qarmin
2019-06-26
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Update GDNantive API
lupoDharkael
2018-10-26
1
-1
/
+1
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+2
*
BPTC support
elasota
2018-08-21
1
-0
/
+1
*
[Core] 64-bit int Color methods
Aaron Franke
2018-07-25
1
-0
/
+4
*
Add Color.from_hsv()
Bernhard Liebl
2018-01-18
1
-0
/
+1
*
-Remove color operator clamping, which is unnecesary. Fixes #15184, fixes #14...
Juan Linietsky
2018-01-12
1
-6
/
+6
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Add Color.lightened and Color.darkened (like LESS.css or SASS)
Kyle Van Berendonck
2017-11-21
1
-0
/
+18
*
Implement +,-,/, * and negate operators for Color type.
bncastle
2017-09-16
1
-0
/
+17
*
Change Color.to_32() to to_rgba32() and format as RGBA
mrawlingst
2017-09-07
1
-3
/
+3
*
added to_ABGR32() to core/Color
toger5
2017-08-30
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
-Added GLTF scene support (still missing animations and .glb extension)
Juan Linietsky
2017-08-02
1
-1
/
+9
*
-Added .hdr format support
Juan Linietsky
2017-05-28
1
-0
/
+34
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-41
/
+46
*
Merge pull request #7093 from bojidar-bg/named-colors
Rémi Verschelde
2017-01-11
1
-0
/
+1
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*
Add named colors to GDScript/Visual Script/core.
Bojidar Marinov
2016-12-17
1
-0
/
+1
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
|
/
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-9
/
+9
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
More 3D Work
Juan Linietsky
2014-06-16
1
-0
/
+11
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+136