index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
drivers
/
vulkan
/
rendering_device_vulkan.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Clean up Hash Functions
reduz
2022-06-20
1
-7
/
+7
*
Add a new HashSet template
reduz
2022-05-20
1
-4
/
+4
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-11
/
+11
*
Add `get_video_adapter_api_version()` to RenderingServer
Hugo Locurcio
2022-05-03
1
-0
/
+1
*
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-02
1
-2
/
+2
*
vk_mem_alloc: Update to upstream + Replace use of deprecated items
Pedro J. Estébanez
2022-03-29
1
-1
/
+1
*
Fix device limit exceeding for uniform buffer
notSanil
2022-03-16
1
-1
/
+1
*
vk_mem_alloc: Update to upstream + Adapt approach to small objects pooling
Pedro J. Estébanez
2022-02-24
1
-1
/
+2
*
Implementing OpenXR driver
Bastiaan Olij
2022-02-23
1
-0
/
+1
*
Add a separate pool for small allocations in Vulkan RD
Pedro J. Estébanez
2022-02-12
1
-0
/
+1
*
Fix various typos
luz paz
2022-01-13
1
-1
/
+1
*
Merge pull request #55790 from Calinou/renderingserver-add-device-type-getter
Rémi Verschelde
2022-01-04
1
-0
/
+1
|
\
|
*
Add `RenderingServer.get_video_adapter_type()` method
Hugo Locurcio
2021-12-10
1
-0
/
+1
*
|
Merge pull request #51206 from clayjohn/Vulkan-ASSGI
Rémi Verschelde
2022-01-04
1
-1
/
+1
|
\
\
|
*
|
Added SSIL post processing effect
clayjohn
2021-11-06
1
-1
/
+1
|
|
/
*
/
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
|
/
*
Merge pull request #51604 from TechnoPorg/fix-vulkan-parent-material
JFonS
2021-09-12
1
-1
/
+1
|
\
|
*
Vulkan: Fix CanvasItem::use_parent_material
TechnoPorg
2021-08-17
1
-1
/
+1
*
|
Expose Vulkan internal values for access from extensions
Bastiaan Olij
2021-09-09
1
-0
/
+2
*
|
Optionally scale 3D render content
Bastiaan Olij
2021-08-26
1
-0
/
+1
*
|
Fixes to mobile renderer
reduz
2021-08-17
1
-1
/
+2
|
/
*
Use "volk" instead of statically linked Vulkan loader.
bruvzg
2021-08-12
1
-0
/
+4
*
Use subpasses to do 3D rendering and resolve in mobile renderer
Bastiaan Olij
2021-08-06
1
-0
/
+1
*
Implement Binary Shader Compilation
reduz
2021-07-26
1
-1
/
+5
*
Fix various typos with codespell
luz paz
2021-07-25
1
-2
/
+2
*
Implement Specialization Constants
reduz
2021-07-11
1
-2
/
+8
*
Fix material invalidation on reimport.
reduz
2021-07-07
1
-0
/
+3
*
Fix threaded update for textures
reduz
2021-07-07
1
-0
/
+1
*
Fix Render Info
reduz
2021-07-03
1
-1
/
+4
*
Implement Framebuffer Subpass support
reduz
2021-06-24
1
-9
/
+100
*
Add stereoscopic rendering through multiview
Bastiaan Olij
2021-06-13
1
-4
/
+16
*
Rewrote how barriers work for faster rendering
reduz
2021-02-04
1
-1
/
+16
*
Reorganize RenderingDevice barriers
reduz
2021-01-26
1
-10
/
+11
*
Add named resources and debug labels in RenderDoc
clayjohn
2021-01-25
1
-0
/
+6
*
Added GPU based cluster builder
reduz
2021-01-19
1
-7
/
+3
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Fix error spam on wrong attachment
reduz
2020-12-19
1
-6
/
+7
*
Reimplement skeletons and blend shapes
reduz
2020-12-16
1
-1
/
+1
*
Initialize class/struct variables with default values in core/ and drivers/
Rafał Mikrut
2020-11-23
1
-115
/
+111
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-2
/
+2
*
Revert "Revert "Synchronization validation fix patch set 3 (inclusive of all ...
Juan Linietsky
2020-10-19
1
-0
/
+1
*
Revert "Synchronization validation fix patch set 3 (inclusive of all previous...
Juan Linietsky
2020-10-19
1
-1
/
+0
*
Add barrier for buffer getting
John Zulauf
2020-10-16
1
-0
/
+1
*
Fix spelling & grammar in comments, docs, and messages
Andy Maloney
2020-07-21
1
-4
/
+4
*
Addition of SDFGI for open world global illumination
Juan Linietsky
2020-06-26
1
-7
/
+25
*
Vulkan: Initialize struct members on declaration
Rémi Verschelde
2020-06-03
1
-116
/
+51
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-9
/
+0
*
New lightmapper
Juan Linietsky
2020-05-10
1
-0
/
+2
*
Add proper type to most public API uses of Array
Juan Linietsky
2020-04-21
1
-9
/
+9
*
Exposed RenderingDevice to script API
Juan Linietsky
2020-04-20
1
-2
/
+2
[next]