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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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import
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resource_importer_scene.h
Commit message (
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Author
Age
Files
Lines
*
Make import preview of blend files visible
Rindbee
2022-07-02
1
-1
/
+1
*
implement bone renamer in importer
Silc Renew
2022-07-01
1
-0
/
+2
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Add a new HashSet template
reduz
2022-05-20
1
-1
/
+1
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-15
/
+15
*
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
1
-2
/
+2
*
Import scenes as AnimationLibrary
reduz
2022-04-13
1
-18
/
+21
*
Improvements and fixes to occluders
jfons
2022-02-07
1
-2
/
+8
*
ResourceImporter: Restore default append logic for new importers
Rémi Verschelde
2022-02-07
1
-2
/
+2
*
Merge pull request #56943 from V-Sekai/override-import
Rémi Verschelde
2022-02-05
1
-6
/
+6
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Make add_importer and add_post_importer_plugin override existing importers.
K. S. Ernest (iFire) Lee
2022-01-19
1
-6
/
+6
*
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Merge pull request #55360 from Calinou/rename-bake-mode-properties
Rémi Verschelde
2022-01-20
1
-2
/
+2
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Rename and reorder bake mode properties for consistency
Hugo Locurcio
2021-12-14
1
-2
/
+2
*
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Fix import hints breaking node paths in animations
Ricardo Buring
2022-01-18
1
-1
/
+1
*
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options dict is now passed to _import_scene.
K. S. Ernest (iFire) Lee
2022-01-05
1
-11
/
+10
*
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
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*
Add path to functions that return iporter options
reduz
2021-11-14
1
-6
/
+10
*
Implement Animation Compression
reduz
2021-10-21
1
-0
/
+1
*
Implement Animation Blend Shape Tracks
reduz
2021-10-16
1
-0
/
+1
*
Add scene Post-Import Plugin support.
reduz
2021-10-15
1
-18
/
+77
*
Implement import actions for pos/rot/scale animation tracks
reduz
2021-10-14
1
-7
/
+14
*
Remove animation 3D transform track, replace by loc/rot/scale tracks.
reduz
2021-10-12
1
-0
/
+7
*
GLTF for game templates.
K. S. Ernest (iFire) Lee
2021-10-03
1
-3
/
+3
*
Merge pull request #52266 from AndreaCatania/coll
Rémi Verschelde
2021-09-14
1
-4
/
+198
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Improve collision generation usability in the new 3D scene import workflow.
AndreaCatania
2021-09-08
1
-4
/
+198
*
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Revert " Improve collision generation usability in the new 3D scene import wo...
Juan Linietsky
2021-08-30
1
-198
/
+4
*
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Merge pull request #51985 from AndreaCatania/coll
Camille Mohr-Daurat
2021-08-30
1
-4
/
+198
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Improve collision generation usability in the new 3D scene import workflow.
AndreaCatania
2021-08-28
1
-4
/
+198
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Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-22
1
-0
/
+7
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*
Expose an ImportOrder enum in ResourceImporter
Hugo Locurcio
2021-07-23
1
-1
/
+2
*
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
1
-4
/
+4
*
Assorted fixes to UV unwrapping and GPU lightmapper
jfons
2021-05-03
1
-1
/
+1
*
Use multiple threads to import.
Juan Linietsky
2021-04-19
1
-0
/
+2
*
Move duplicated code into a function
Shatur95
2021-03-23
1
-0
/
+1
*
Improved 3D Scene Importer
Juan Linietsky
2021-03-22
1
-39
/
+50
*
Implement shadow meshes
reduz
2021-01-25
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Add exporting glTF2.
K. S. Ernest (iFire) Lee
2020-12-22
1
-86
/
+0
*
Implement automatic LOD (Level of Detail)
reduz
2020-12-18
1
-1
/
+3
*
Rework Mesh handling on scene importing.
reduz
2020-12-13
1
-0
/
+87
*
Refactored Mesh internals and formats.
reduz
2020-12-02
1
-0
/
+1
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-15
/
+15
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-2
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-3
/
+3
*
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-27
1
-2
/
+2
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-4
/
+4
*
Add support for named binds in Skin.
Juan Linietsky
2020-02-21
1
-1
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Added the ability to import scene resources as .tres files
Rasmus Ketelsen
2019-08-27
1
-1
/
+1
*
Some code changed with Clang-Tidy
qarmin
2019-06-26
1
-1
/
+1
*
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-19
1
-1
/
+1
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