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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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plugins
/
node_3d_editor_plugin.cpp
Commit message (
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Author
Age
Files
Lines
*
Rename ShortCut to Shortcut which is more grammatically correct
Hugo Locurcio
2020-09-09
1
-1
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+1
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[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
1
-1
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+1
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Add an editor setting to invert 3D pan/orbit on the X axis
Hugo Locurcio
2020-08-15
1
-10
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+24
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Make all String float conversion methods be 64-bit
Aaron Franke
2020-07-27
1
-12
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+12
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Fix TTR misuse
SkyJJ
2020-07-24
1
-1
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+1
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[macOS] Fix Maya navigation with ALT + mouse scroll
Andy Maloney
2020-07-23
1
-4
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+4
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Prefer the highlight version of the "GuiTabIcon" icon for buttons, and make t...
Michael Alexsander
2020-07-11
1
-1
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+1
*
Addition of SDFGI for open world global illumination
Juan Linietsky
2020-06-26
1
-4
/
+17
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Fix regressions in the 3D lock buttons
Michael Alexsander
2020-06-24
1
-12
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+17
*
Avoid errors when the editor camera is inside the focused object
Aaron Franke
2020-06-22
1
-1
/
+1
*
Fix "Fully Axis-Locked" Freelook Navigation Scheme
Vorblen
2020-06-20
1
-12
/
+2
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Remove ToolButton in favor of Button
Hugo Locurcio
2020-06-19
1
-12
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+12
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Restore previous mouse position when leaving the editor freelook mode
Hugo Locurcio
2020-06-17
1
-15
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+7
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Display freelook speed and zoom in units in the 3D editor viewport
Hugo Locurcio
2020-06-16
1
-10
/
+27
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Merge pull request #39372 from aaronfranke/editor-cam-rot
Rémi Verschelde
2020-06-09
1
-5
/
+1
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Change the default editor camera rotation to position it in +X +Y +Z
Aaron Franke
2020-06-07
1
-5
/
+1
*
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Merge pull request #39365 from Calinou/editor-gizmos-visibility-tooltip
Rémi Verschelde
2020-06-08
1
-0
/
+3
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Add an editor tooltip to document gizmo visibility options
Hugo Locurcio
2020-06-07
1
-0
/
+3
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Re-apply basis of newly added node (via drag-n-drop) in editor viewport
Marcus Brummer
2020-06-07
1
-7
/
+11
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*
Merge pull request #39051 from Xrayez/geometry-split
Rémi Verschelde
2020-05-29
1
-2
/
+2
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*
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-27
1
-2
/
+2
*
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Dynamic infinite 3D grid
Aaron Franke
2020-05-22
1
-54
/
+142
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*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-206
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+377
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+8
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-329
/
+0
*
Enforce use of bool literals instead of integers
Rémi Verschelde
2020-05-14
1
-1
/
+1
*
New lightmapper
Juan Linietsky
2020-05-10
1
-1
/
+2
*
Revert "Renamed plane's d to distance"
Rémi Verschelde
2020-05-10
1
-2
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+2
*
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
1
-5
/
+10
*
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
1
-14
/
+28
*
Renamed plane's d to distance
Marcus Elg
2020-05-10
1
-2
/
+2
*
Merge pull request #38555 from ThakeeNathees/rotation-gizmo-visible-fix
Rémi Verschelde
2020-05-08
1
-0
/
+2
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rotation gizmo visible = false; when camera preview
Thakee Nathees
2020-05-08
1
-0
/
+2
*
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Keep mouse inside 3D viewport rotation widget
JFonS
2020-05-07
1
-3
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+10
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*
Merge pull request #37717 from qarmin/world_fix
Rémi Verschelde
2020-05-04
1
-13
/
+13
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*
Change non-existent World to World3D
qarmin
2020-04-18
1
-13
/
+13
*
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Merge pull request #38325 from Calinou/editor-no-focus-on-align-with-view
Rémi Verschelde
2020-04-30
1
-1
/
+0
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*
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Don't focus the selection after using Align Transform With View
Hugo Locurcio
2020-04-29
1
-1
/
+0
*
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Fixed false positives in the culling system.
Kiri Jolly
2020-04-29
1
-10
/
+6
*
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Merge pull request #20371 from aaronfranke/vector-lerp
Rémi Verschelde
2020-04-29
1
-4
/
+4
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[Core] Rename linear_interpolate to lerp
Aaron Franke
2020-04-29
1
-4
/
+4
*
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Add option for editor freelook camera sensitivity
1abinitio1
2020-04-29
1
-1
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+1
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*
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Rename InputFilter back to Input
Rémi Verschelde
2020-04-28
1
-12
/
+12
*
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Add editor freelook navigation scheme settings
Hugo Locurcio
2020-04-18
1
-2
/
+20
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*
Merge pull request #37861 from reduz/implement-decals
Rémi Verschelde
2020-04-14
1
-0
/
+6
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*
Implement decals
Juan Linietsky
2020-04-14
1
-0
/
+6
*
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Fixed crash caused by unitialized variable
qarmin
2020-04-13
1
-1
/
+1
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*
Implement MSAA
Juan Linietsky
2020-04-12
1
-2
/
+2
*
Add screen space AA option, with FXAA implementation.
Juan Linietsky
2020-04-12
1
-0
/
+2
*
Shows proper scene render time in editor info
Juan Linietsky
2020-04-10
1
-15
/
+49
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