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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
editor
/
plugins
/
visual_shader_editor_plugin.cpp
Commit message (
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Author
Age
Files
Lines
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Fix pressing `Add Node` button in visual shader editor
Yuri Roubinsky
2021-09-15
1
-1
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+1
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Merge pull request #43838 from lupoDharkael/cancel-member
Juan Linietsky
2021-08-30
1
-0
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+1
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Clear connection from/to empty after used
lupoDharkael
2020-11-25
1
-0
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+1
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Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-23
1
-1
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+1
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Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-22
1
-3
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+4
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Merge pull request #50411 from Chaosus/vs_filter
Rémi Verschelde
2021-08-18
1
-3
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+101
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Added port type content filter on port dragging in visual shader
Yuri Roubinsky
2021-08-18
1
-3
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+101
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Fix visual shader keyword colour
Paulb23
2021-08-18
1
-1
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+1
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Reorganise text editor settings
Paulb23
2021-08-16
1
-18
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+18
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Merge pull request #50114 from Chaosus/vs_constants
Rémi Verschelde
2021-08-13
1
-60
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+41
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Few improvements for constants in visual shader
Yuri Roubinsky
2021-08-11
1
-60
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+41
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Merge pull request #51519 from Chaosus/vs_transform_operator
Rémi Verschelde
2021-08-13
1
-1
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+16
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Changed `TransformMult` node to `TransformOp` in visual shaders
Yuri Roubinsky
2021-08-11
1
-1
/
+16
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Merge pull request #51572 from Chaosus/vs_fix_transform_instance
Yuri Roubinsky
2021-08-12
1
-0
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+10
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Fix printing error about unsupported modifier on `TransformUniform`
Yuri Roubinsky
2021-08-12
1
-0
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+10
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Rename readonly to editable
Paulb23
2021-08-12
1
-1
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+1
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Fix incorrect position of the created VisualShader nodes on zoomed graph
Yuri Roubinsky
2021-08-11
1
-0
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+1
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Added small offset to the content of nodes in VisualShader
Yuri Roubinsky
2021-08-09
1
-8
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+8
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Added editor dialog for easily creating shaders.
Yuri Roubinsky
2021-08-07
1
-0
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+1
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Added more input/output built-ins to visual shaders
Yuri Roubinsky
2021-08-03
1
-27
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+32
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Merge pull request #50703 from Chaosus/vs_remove_subparticles_from_start
Rémi Verschelde
2021-08-03
1
-1
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+1
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Removes EmitParticle node from the start functions in visual shader
Yuri Roubinsky
2021-07-21
1
-1
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+1
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Merge pull request #51144 from Chaosus/vs_version
Yuri Roubinsky
2021-08-02
1
-4
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+17
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Makes dictionary instead of string for visual shader version
Yuri Roubinsky
2021-08-02
1
-4
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+17
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Move auto brace completion to CodeEdit
Paulb23
2021-08-01
1
-0
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+4
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Put multiple colons back into translated strings
Yuri Sizov
2021-07-31
1
-1
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+1
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Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-18
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+18
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Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-99
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+99
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Optimize StringName usage
reduz
2021-07-18
1
-59
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+59
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Rename Curve3Texture to CurveXYZTexture
Rémi Verschelde
2021-07-14
1
-26
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+26
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Merge pull request #50086 from Geometror/label-improve-layout-options
Rémi Verschelde
2021-07-13
1
-2
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+2
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Improvements to Label's layout options
Hendrik Brucker
2021-07-04
1
-2
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+2
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Auto-set a first compatible uniform on dragging to create a UniformRef
Yuri Roubinsky
2021-07-12
1
-2
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+25
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Merge pull request #50149 from Chaosus/vs_curve3d
Yuri Roubinsky
2021-07-11
1
-16
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+90
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Added Curve3Texture to Visual Shaders
Yuri Roubinsky
2021-07-04
1
-16
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+90
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Fix a connection bug in visual shaders
Yuri Roubinsky
2021-07-07
1
-0
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+7
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Use PROPERTY_USAGE_NONE instead of 0 for no property usage
Aaron Franke
2021-07-01
1
-1
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+1
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Fix auto-connection from output node to input (VisualShaders)
Yuri Roubinsky
2021-06-28
1
-0
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+7
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Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-10
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+10
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Documentation search fixes
Gregory Basile
2021-06-16
1
-5
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+5
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Adding some more missing renames for Transform3D and Quaternion
Bastiaan Olij
2021-06-15
1
-3
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+3
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Consistently prefix bound virtual methods with _
kobewi
2021-06-12
1
-5
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+5
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Continuation of work on visual particles system
Yuri Roubinsky
2021-06-07
1
-70
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+107
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Adds `UVFunc` for panning/scaling on UV's to VisualShader's.
Yuri Roubinsky
2021-06-07
1
-0
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+14
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Rename EditorPropertyTransform to EditorPropertyTransform3D
Aaron Franke
2021-06-03
1
-1
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+1
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Fix changing theme coloring for error label in VisualShader editor
Yuri Roubinsky
2021-06-03
1
-20
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+15
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Add comment and string tracking to CodeEdit
Paulb23
2021-06-01
1
-0
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+8
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Added Billboard Node to Visual Shaders
Yuri Roubinsky
2021-05-28
1
-0
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+1
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Implements expandable color ports in visual shaders
Yuri Roubinsky
2021-05-26
1
-16
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+186
*
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Fixes adding nodes on dragging in visual shaders
Yuri Roubinsky
2021-05-24
1
-0
/
+3
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