| Commit message (Expand) | Author | Age | Files | Lines |
| * | Merge pull request #46937 from nekomatata/soft-body-support | Rémi Verschelde | 2021-03-20 | 1 | -80/+16 |
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| | * | SoftBody support in GodotPhysics 3D | PouleyKetchoupp | 2021-03-18 | 1 | -80/+16 |
| * | | Fixes small typos and grammar correction | Anshul7sp1 | 2021-03-12 | 1 | -4/+4 |
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| * | Make Servers truly Thread Safe | reduz | 2021-02-10 | 1 | -4/+4 |
| * | Use real_t in physics code | Aaron Franke | 2021-01-28 | 1 | -16/+16 |
| * | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
| * | Remove Generic6DOFJoint precision property | Marcel Admiraal | 2020-12-15 | 1 | -16/+0 |
| * | Merge pull request #42167 from madmiraal/fix-42108 | Rémi Verschelde | 2020-11-16 | 1 | -3/+0 |
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| | * | Remove the unnecessary sync() and the restrictions it imposes on 3D Physics. | Marcel Admiraal | 2020-09-18 | 1 | -3/+0 |
| * | | Reorganized core/ directory, it was too fatty already | reduz | 2020-11-07 | 1 | -3/+3 |
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| * | Move Bullet physics query flush from Bullet space pre-tick callback to | Marcel Admiraal | 2020-07-08 | 1 | -0/+7 |
| * | Merge pull request #39735 from AndreaCatania/bullet_phy_add_api | Rémi Verschelde | 2020-07-07 | 1 | -6/+21 |
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| | * | Added BulletPhysics APIs to return internal objects and fixed a typo. | Andrea Catania | 2020-06-24 | 1 | -6/+21 |
| * | | Refactor physics force and impulse code | Aaron Franke | 2020-06-02 | 1 | -4/+4 |
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| * | Style: Enforce braces around if blocks and loops | Rémi Verschelde | 2020-05-14 | 1 | -8/+16 |
| * | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 1 | -21/+0 |
| * | Port member initialization from constructor to declaration (C++11) | Rémi Verschelde | 2020-05-14 | 1 | -3/+1 |
| * | Replace NULL with nullptr | lupoDharkael | 2020-04-02 | 1 | -17/+17 |
| * | doc: Update classref with node renames | Rémi Verschelde | 2020-03-30 | 1 | -4/+4 |
| * | Renaming of servers for coherency. | Juan Linietsky | 2020-03-27 | 1 | -192/+192 |
| * | ObjectID converted to a structure, fixes many bugs where used incorrectly as ... | Juan Linietsky | 2020-02-12 | 1 | -7/+7 |
| * | Refactored RID/RID_Owner to always use O(1) allocation. | Juan Linietsky | 2020-02-11 | 1 | -185/+185 |
| * | Remove duplicate ERR_PRINT macro. | Marcel Admiraal | 2020-02-05 | 1 | -4/+4 |
| * | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
| * | Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/' | Robin Hübner | 2019-08-12 | 1 | -2/+1 |
| * | Fix error macro calls not ending with semicolon | Rémi Verschelde | 2019-06-11 | 1 | -1/+1 |
| * | Change "ID" to lowercase "id" | Aaron Franke | 2019-05-09 | 1 | -4/+4 |
| * | Allow adding disabled shapes | ShyRed | 2019-04-23 | 1 | -4/+4 |
| * | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
| * | Added function to control 6DOF precision | Andrea Catania | 2018-11-27 | 1 | -0/+16 |
| * | Optimitzed area overlap checks | Andrea Catania | 2018-10-07 | 1 | -2/+2 |
| * | Improved code that handles collision shapes, fixes #21945 | Andrea Catania | 2018-10-06 | 1 | -13/+5 |
| * | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | 2018-09-12 | 1 | -1/+1 |
| * | Merge pull request #21049 from AndreaCatania/joints | Rémi Verschelde | 2018-08-24 | 1 | -1/+1 |
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| | * | Improved 6DOF joint implementation, and removed useless function from cone joint | Andrea Catania | 2018-08-15 | 1 | -1/+1 |
| * | | Make some debug prints verbose-only, remove others | Rémi Verschelde | 2018-08-24 | 1 | -2/+4 |
| * | | Merge pull request #20101 from panzergame/shape_margin | Rémi Verschelde | 2018-08-21 | 1 | -0/+12 |
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| | * | | Expose bullet shape margin to UI. | Tristan Porteries | 2018-08-16 | 1 | -0/+12 |
| * | | | Fixes to move and slide and ray separation, implement separation in Godot phy... | Juan Linietsky | 2018-08-20 | 1 | -2/+2 |
| * | | | Added ray shape and move_and_slide with snapping on 3D. | Andrea Catania | 2018-08-19 | 1 | -0/+8 |
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| * | | Merge pull request #20381 from AndreaCatania/phymat_2 | Juan Linietsky | 2018-08-07 | 1 | -14/+0 |
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| | * | | Removed physics material combination mode. Added rough and absorbent paramete... | Andrea Catania | 2018-08-07 | 1 | -14/+0 |
| * | | | Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respecti... | Tiger Caldwell | 2018-07-24 | 1 | -0/+28 |
| * | | | Implemented Soft body | AndreaCatania | 2018-07-23 | 1 | -10/+164 |
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| * | | Merge pull request #12403 from AndreaCatania/phymat | Juan Linietsky | 2018-07-23 | 1 | -0/+14 |
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| | * | | Implemented physics material | AndreaCatania | 2018-05-11 | 1 | -0/+14 |
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| * / | added cylinder shape support | muiroc | 2018-07-01 | 1 | -0/+4 |
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| * | Fixed leak in BulletPhysicsServer | Wilson E. Alvarez | 2018-03-13 | 1 | -1/+3 |
| * | Implemented Bullet method omit forces | Andrea Catania | 2018-02-27 | 1 | -9/+14 |
| * | Fix typos with codespell | luz.paz | 2018-02-21 | 1 | -1/+1 |