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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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modules
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bullet
/
bullet_physics_server.cpp
Commit message (
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Author
Age
Files
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Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
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+2
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Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/'
Robin Hübner
2019-08-12
1
-2
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+1
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Fix error macro calls not ending with semicolon
Rémi Verschelde
2019-06-11
1
-1
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+1
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Change "ID" to lowercase "id"
Aaron Franke
2019-05-09
1
-4
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+4
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Allow adding disabled shapes
ShyRed
2019-04-23
1
-4
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+4
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Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
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+2
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Added function to control 6DOF precision
Andrea Catania
2018-11-27
1
-0
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+16
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Optimitzed area overlap checks
Andrea Catania
2018-10-07
1
-2
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+2
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Improved code that handles collision shapes, fixes #21945
Andrea Catania
2018-10-06
1
-13
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+5
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Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-1
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+1
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Merge pull request #21049 from AndreaCatania/joints
Rémi Verschelde
2018-08-24
1
-1
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+1
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Improved 6DOF joint implementation, and removed useless function from cone joint
Andrea Catania
2018-08-15
1
-1
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+1
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Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-24
1
-2
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+4
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Merge pull request #20101 from panzergame/shape_margin
Rémi Verschelde
2018-08-21
1
-0
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+12
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Expose bullet shape margin to UI.
Tristan Porteries
2018-08-16
1
-0
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+12
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Fixes to move and slide and ray separation, implement separation in Godot phy...
Juan Linietsky
2018-08-20
1
-2
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+2
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Added ray shape and move_and_slide with snapping on 3D.
Andrea Catania
2018-08-19
1
-0
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+8
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Merge pull request #20381 from AndreaCatania/phymat_2
Juan Linietsky
2018-08-07
1
-14
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+0
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Removed physics material combination mode. Added rough and absorbent paramete...
Andrea Catania
2018-08-07
1
-14
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+0
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Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respecti...
Tiger Caldwell
2018-07-24
1
-0
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+28
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Implemented Soft body
AndreaCatania
2018-07-23
1
-10
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+164
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Merge pull request #12403 from AndreaCatania/phymat
Juan Linietsky
2018-07-23
1
-0
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+14
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Implemented physics material
AndreaCatania
2018-05-11
1
-0
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+14
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added cylinder shape support
muiroc
2018-07-01
1
-0
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+4
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Fixed leak in BulletPhysicsServer
Wilson E. Alvarez
2018-03-13
1
-1
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+3
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Implemented Bullet method omit forces
Andrea Catania
2018-02-27
1
-9
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+14
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Fix typos with codespell
luz.paz
2018-02-21
1
-1
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+1
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Improved kinematic body 2D and 3D, Now can move rigid body
Andrea Catania
2018-02-20
1
-2
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+2
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Added physics API in order to enable/disable collisions between rigidbody att...
Andrea Catania
2018-02-05
1
-8
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+22
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-3
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+9
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
fix typo in switch statement
firefly2442
2017-12-30
1
-1
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+1
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Implemented physics linear and angular lock
AndreaCatania
2017-12-10
1
-4
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+4
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Merge pull request #12756 from Stratos695/master
Rémi Verschelde
2017-12-09
1
-4
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+4
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Allow double-axis lock in RigidBody and KinematicBody
Eric Rybicki
2017-11-10
1
-4
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+4
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Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
1
-4
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+4
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Fixed bullet server null pointer check
Andrea Catania
2017-11-30
1
-1
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+1
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Merge pull request #12713 from AndreaCatania/master
Juan Linietsky
2017-11-09
1
-2
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+24
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Rewritten kinematic system
AndreaCatania
2017-11-07
1
-2
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+24
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Bullet - Added support to multiple spaces
AndreaCatania
2017-11-05
1
-18
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+21
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Bullet physics engine implementation
AndreaCatania
2017-11-04
1
-0
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+1339